In this expansion, PvP is cool from my point of view, but some things should be boost
To make the game attractive again, I think they should
Fix the class gameplay
Class customization is still too limited in my opinion. In pvp, players all use the exact same talents. Blizzard needs to find a way to make class customization much deeper by offering many more options
Perhaps they could start by introducing a fourth specialization for every class or adding two to three extra branches to the talent trees, so players can differentiate themselves and avoid feeling like clones of each other
While the current gameplay is more diversified and customizable than in recent expansions, it needs to go even further. Of course, Blizzard would need to maintain class balance, but they could use AI for that.
It’s also important to continue adding new races to diversify the player base and to keep introducing new classes
For the next two classes, I’d recommend the Tinker and the Necromancer.
The Tinker
• A technological class that could use gnomish/gobelin machines like bipedal demolishers, explosives, and other tech-based tools. It would be incredible.
• It could have Tank, Damage, and possibly even Healer specializations.
The Necromancer
• Similar to a BM or demono lock, focused on summoning pets
• Like the Demon Hunter, they could temporarily transform into a Lich or summon a Lich briefly, much like the DH sometimes channels Illidan.
2 damage spe, one on massive invocation like demono, other about casting, third about healing
However, I’d recommend introducing the Tinker first and saving the Necromancer for a future expansion.