Enhance needs giganerfs all across the board

WoE is the biggest offender, add a 20% less damage dealt and healing caused penalty and a 12% penalty on landing critical strikes. Make the 30% extra HP not stack with the miracle BG HP, and apply it before all the other buffs like Priest Stam so they dont doubledip. Add threat generation to the rune, boom, done. No harm done in PVE, a lot less obnoxious in PVP, still keeps them viable at spinning points and carrying flags.

Nerf the dual wield rune aswell while you’re at it,5 percent off the top, atleast. These dudes hit numbers with onehanders that others hit with 2handers.

Ele and Resto would be fine if it wasn’t for WoE turning them into tanks passively.

You guys don’t seem to understand how obnoxious they are to fight as melee, literally taking 30% dmg from a full rotation while they put you on 50% with one button, 20% with the next and zero with the third.

“B-B-But we need something against casters so we can walk up and global them.”

Bro its called grounding totem, decoy totem, frost shock and a 6 sec ranged interrupt. Use it.

Also nerf SP, ty.

lol cringe, even with WOE we die in 10 seconds to some classes, not gona happen this nerve

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funny you should request that. but no, no nerf. thx.

No. Thanks.

Spriests main damage come from DoTs which can be dispelled by multiple classes in a 1v1 and will most definitely get dispelled in group PvP.

Other than SW:D which has already been nerfed to the ground and also reflects damage back is our only ‘instant’ damage.

Every thing else is casted and can/will get interrupted/push backed in PvP. We have one of the worst CC’s in the game on a 30sec cooldown and our ‘defensive’ skill which everyone cries about, which is just a death delay…

It doesn’t remove cc’s, doesn’t make us immune to damage or CC’s, doesnt give us HP back, we cant cast while in it and we can be CC’d while in it… so you just wait til 1sec left of disperse and then CC the priest again and he dies whilst he couldnt do anything while it in in the first place.

People who cry about priests need to actually play one and then they will realise that they arnt OP at all.

If our dots stick and we get to cast, then sure, but literally every other caster does the same if not alot more damage if allowed to cast… 2k+ chaos bolts / 1.8k starfires / fire/arcane mages etc etc…

Back off priest :slight_smile: You can cry if we get a dot like unstable affliction which deters you from dispelling our dots and silences you etc… until then, stop crying

In this case, need to nerf the remaining ranged classes. At best, we need a comprehensive approach to class rebalancing.

Making WoE reduce damage done by 15-20% but increase the threat generated might be a good compromise so that tank play styles are unaffected.

They could remove the damage penalty only when a shield is equipped as well to not punish shield tank shaman.

However…

Let’s not be silly with what we ask.