and this all with a bad flow in the playstyle. And Stormstrike playstyle feels boring
Good last point on swapping damage type of SS into stormstrike damage instead of physical.
Though I suppose a risk with this is that it too becomes reliant on elemental spirits if not done properly.
Still, would like this change as well.
While I like storm playstyle I wouldnât dislike a better elementalist playstyle on the right side of the talent tree either, as long as they fill separate niches (i.e. ST burst/funnel storm vs sustained/mass aoe elementalist).
This might be similar with how frost dk obliterates interact. If instead of stormsurge making ss deal an extra 25% nature damage, it made storm strike deal stormstrike damage, it would be way better (ofc with the appropriate tuning).
Elementalist playstyle was always more favored in cleave scenarios, since most of its GCDs were spent on abilities that were inherently doing aoe damage (lava lash spreading FS, hailstorm, etc).
I partially agree with what you say. Iâm kinda only addressing stormbringer in this topic, which is something i should have clarified more. I donât think buffing stormstrike would change the rotation however, i think a small-average buff to SS would keep the rotation the same.
Yes i personally dislike lava lash too, I think it shouldnât be a mandatory pick in order to take hailstorm either. If doom winds went off gcd it would greatly help with button bloat and also would love to see DRE and ascendance be separate talents and not choice node.
Well, where is the problem exactly?
Enhancement has become kind of a battle mage in Dragonfligh with introduction of two talents: Raging Maelstrom and Overflowing Maelstrom.
Stormbringer tree only amplifies that.
You cannot really expect design direction to change mid expansion.
If you want to do more damage with generators you will need to move to another spec.
But I personally would love to have option on the spec tree to make the spec more about using strike attacks instead of focusing on spenders, but if I am to be realistic, that is not going to happen anytime soon.
Most people really enjoy this battle mage playstyle, so I think it is pretty safe to bet that it is not going anywhere.
If you want to focus more about using builders, in particular Lava Lash, you can try Totemic tree, as it does not focus on spenders that much. But Totemic has plethora of itâs own issues.
Not really. If legacy of the frost witch was better than primordial wave, generators would do more dmg. But thatâs not the case. Its just bad tuning. Prim wave being bis in totemic and stormbringer spec while legacy is bad in every scenario is a dev problem imo.
I also enjoy the spec alot, i never said i donât. I just think it would be even better if the balance between builder/spender was fixed abit.
Imo the biggest problem is everything being on gcd while they donât do any significant initial dmg. Doom winds does a 70k tick on press, and ascendance does 200k on press which is nothing. Wolfs also do nothing on press (bug i guess that has been kinda addressed since theres the Flowing Spirits talent.
Then I guess the game is perfect for you and the devs did their job perfectly.
Mainly because totemist skips Pwave entirely and puts 2 points into frost witch. It also helps that the same build with just 1 talent change is played into raids and m+ (changing the crash lightning talents).
So yeah, you might have double checked wowhead/warcraftlogs to see what players actually played in order to not totally undermine your own point.
P.S.: Even then SS is still less than 5-7% of your damage (4th ability).
You are right. I havenât checked out totemic in raid. But i know totemic in m+ is played by 0/50 top players and in pvp it does take prim wave.
I guess there is a build in raid which takes legacy over prim wave. But if you do read higher in the forum, i do say that the post is about stormbringer and not totemic regardless
If you only care about pvp then I have no experience.
On the other hand, I have been trying out totemic in m+ and frankly it is not that bad compared to stormbringer. It might not have the sustained potential of storm, but for +10/+11 keys it can easily top key damage.
And it is pretty close to storm from previous expansion, meaning that it is as simple as it gets. You are mainly keeping up your totem, pressing sundering asap (especially during Asc), and then spam stormstrikes. You mainly use your spenders at high MSW when you have ss on cd, so you proc frost witch to get back more stormstrikes.
It will not have SS being the top damage, but atleast your 2nd/3rd damage is WF. Give it a try if you do keys and want to check it out.
I donât only care about pvp. In fact i would say in pvp there is no issue cause all the generators have massive modifiers (i.e. Stormstrike has 192% in pvp & wf has 160%). I donât recall any other class having this high modifiers in pvp for any spell, which shows that the pve counterpart of the spec has very low damage on builders.
The main complaint of this forum, was generator damage for stormbringer in m+ i guess.