Enhancement shaman is in a sorry state

hands up if they had to double the strength of the primary Enhancement rune already because thats how much planning went into it… it had to be doubled in its effect, and you are thinking the runes at level 40 are going to what? be better designed? i mean i get you might have never played wow before, but you are a little niave if you think blizzard will fix these sort of things.

“it really isnt that hard to change some things” - hahaha, yeah i thought that once, wait until you learn about the fly hacking and botting, and the premades and the penance healing etc… youll be surpised, its not about it being hard, its about it being a priority,

we know much of the items in the game, a couple of extra items wont fix the problem here. as those items will also be viable for the 2nd highest damage class in the game (the hunter) think about it. it will scale hunters insanely further, sop they cannot do this with items. You will see :slight_smile:

maybe calm down a bit

does it help you to feel better to assume the other party knows little or nothing?

did you know there were going to be epic weapons in bfd before release? Do you know which items there will be in gnomer?

lmao

It’s almost as if the class is incomplete at level 25

Well what do we get that’s somehow going to pull us up from the abyss? A few points more in flurry? An extra white attack on a 20 second cd? There isn’t a whole lot waiting down the road as it is. Sure, we’ll get more runes, but so will every other class. Other classes also get big abilities by default, like deathwish and bloodthirst for warrior, and blade flurry and adrenaline rush for rogue.

Right now the difference is so vast enhancement shamans would have to get something truly spectacular while the other classes get dog water in order for enhance to even be close to the top dps classes. And that’s not even mentioning the potential grief of having some 2h rune take up space that could be better spent on making DW better, but that’s a different discussion.

its like these people are oblivious to wow and blizzard from the last 10 years, like they just pretending nope none of that matters, despite the same problems occurring over and over. the copium and shilling is off the chart.

Shadow priest does more dps then a shaman??

As an Enhance enjoyer myself i can relate to the negativ feeling towards the spec being really bad but like a lot of ppl already mentionened. Its only level 25.
If Enhance dps gets powerbuffed now he may be too broken on the next season. Just let it play out slowly, the next season is at the doors step.

Do everyone a faver and tank as enhance, you would do a lot of ppl a big favor :sweat_smile: There are to few tanks anyway. And with level 40 the dices get rollen again and we will see how good or bad enhance will be than.

Also #TwoHandEnhance

Its not like we are playing wow for the first time mate, I know people are trying to be optimistic but we already experienced what higher tier talents do for us in other expansions like tbc and whatnot. More flury attack speed and instant weapon dmg spell on a 20 sec cooldown wont be game changer at all. Windfury weapon is obviously a trademark milestone for enhance shamans whether 1h or 2h but we already have the numbers from future expansions as I said. We kinda know the scaling potential of it, I mean just check tbc. Lava lash a 150 percent OFFHAND dmg spell? or a leg rune which is almost exactly the same as tbc shamanistic rage? the only promising (yet I must add boring) addition is the buffed version of dual wield spec chest rune. Later phases wont be game changing at all with all the data we have save the new potential runes. Also keep in mind phases are a new game by itself, its not just a teaser or anything like that. You really think SoD will last years after years once initial phases are ended and we experienced the final phase for the first time? Its a seasonal thing and simply waiting end game phases for your class to perform maybe half of the several other classes are just not logical. Early game phases like phase 1 and phase 2 are going to be prolly the most fun times of SoD. According to this just wait next phases mentality noone should complain about hunters because you will see that in future phases it will be such an underperforming class/spec that they will have to buff it more to compansate. This is how hunters work, you could put 2004 hunter(almost nothing changed other than better scaling pets and beast mastery glove rune anyways) in sod with zero additions and it would still perform decently in p1 due to 25 lvl cap.

At this stage enhance only has auto attacks and lava lash as physical dmg, i mean we can’t perform miracles with that. Imo the future will look bright, with some decent itemization. If they keep adding raw AP on gear we will be viable and not turn into totem bots.

Lava lash was the real kick in the teeth. Just look at what other classes got, paladins for example getting both crusader strike and divine storm. And shamans got flipping lava lash, and not the good lava lash from retail either, no no, we got the completely useless version. I haven’t played every expansion of WoW, but I doubt there has ever been a less impactful shaman ability than the version of lava lash we got in SoD. It’s a joke.

1 Like

the best part is, mail gear is focused on hunters with agility. Shamans dont get Attack power from agility, so forget about that scaling element.

As for abilities, for PVE, well the numbers are out. you are trash,

for pvp, you must go tank rune on legs, the passive buffs are just so much stronger overall then shamanistic rage. otherwise… i mean, duel wield? almost a nurf giving the 2 hand spec was ironic with windfury.
as for tank shaman… you cannot even use windfury as a tank ? that makes no sense.

the writing is on the wall, if you think it will get fixed, you are wrong. as for “wait until level 40 its just lvl 25” yeah ive heard that for years “wait until next patch / expansion” and we all know how that ends… (retail cough)

If it is fundamentally broken at the lowest levels, it will either be completely broken at high level, or you might get something which is just insane and it will get nurfed and then made useless.

Use your experience and logic, already a huge buff to the duel wield specialisation was put in, which made almost no difference, is that a sign any of the shaman abilities are thought out and planned? its a bad sign, be realistic, they dont like to keep buffing and tweaking specs, its like an admission they got it wrong, and if they keep doing it, its them saying they keep getting it wrong, its just bad business.

What to expect?
Agility contributing towards attack power would be a good buff, minor but it will be helpful.
A rune with perma ghost wolfs active maybe?
an ability to wear a totem or two on your back giving those buffs constantly to a raid (would remove button fatigue, anyone playing shaman knows what its like having to use 3 - 4 global cooldowns as the fight has begun and you are still trying to place things which isnt fun before you can attack. That could be a nice buff and make you have some value to a raid.
Lightning Lash (the damaging stun) that could be good for pvp, however paladins will cry somone has something better then them so that wont happen.

I mean what can you really do now to fix it when everything is already so weak? Hard casting spells in classic, good luck! they even had to buff elemental overload as it was 3rd from the bottom (guess what it still is despite being able to wear caster gear).

2 Likes

Stop crying, it’s not like you’re not going to get a new set of runes at 40 + more rune slots.

Its lvl 25 bro… ffs wait till lvl 60 for balance

Unlike the current top dps classes who get… oh wait they also get a new set of runes at 40 + more rune slots along with their standard cooldowns and abilities. Whatever enhance gets it would need to be more than two times as good as other classes’ just in order to be on par with them.

1 Like

Balance in classic topkek.

People here need to understand that in SoD we will end with the same 60% gaps between top and bottom DPS and Blizz won’t give a dam about it.

They will buff the rock bottom just a tad and nerf the disgustingly OP top just a bit and that’s it.

So people don’t need to delude themselves there will be balance here. Just hope your class choice somehow lucks out on newer runes an becomes a top dog.

Finally, common sense, I would also add that in any case the hunter only has 3-4 really useful runes, the rest being trash tier. And only Beastmastery and AoTL provide a real difference from vanilla. This is what annoys me the most when I hear the noo… players complaining about the hunter, when he is in a deplorable state compared to what we had the right to expect with SoD.

The shaman also doesn’t have much going for him, the leveling phase is horribly boring and the future at lvl25 doesn’t even make you want to fight to continue. Phase 2 will be decisive for many classes as to whether they are worth continuing SoD or just dropping out.

1 Like

elem shamans are sad in pve and pvp aswell, they has some burst potential which you cant use due to very long cast time

*best tank in SoD along with protpal

Ele shamans are somewhat bad in PvE, PvP is different with Ancestral Guidance/Lava Burst + Overload, all it takes is a class without an interrupt, which there are quite a few of.

Warriors, Pala, Druid, Warlock, Hunters.

Yes, being a good tank is the only thing getting shamans invited to raids at the moment. Because both DPS specs are bottom of the barrel by quite some margin.

My hope for the next three runes for shamans to also get some goddies, like paladin, are

enhancement
maelstrom weapon
mental quickness
sundering

elemental
stormkeeper
ascendance
thunderstorm

restoration
riptide
living stream (to make healing totem useful, maybe replace with healing rain)
elemental shields (shields have no charges and can be cast on allies)

pvp utility (if we ever get a pvp rune slot)
lightning lasso (or capacitor totem)
spirit link totem
earthen wall totem
static field totem