Im not trollin, ive played Enh both in DF and TWW. Its just a regular spec with its own strengths and weaknesses, like any other.
And again, please pay attention - i already said its natural for Aviness to defend his main spec, but rogues and plenty of others do the same thing. No matter how OP/strong/average a class is, mains will always claim its the weeeeeakest and needs massive buffs across the board
To be fair, ill say that Ele is definitely in a better spot right now. But you can also see that Ele works in way more comps, while Enh is basically locked into one - Turbo (with arms warrior). Ask yourself, why is your class only played in one comp?
Ele is a ranged DPS, so it fits well with locks, mages, boomies, and other ranged DPS. But it also works great with melee specs that bring Mortal Wounds. Have you ever seen rets playing with mages, locks, or eles? Probably not - same problem. Ret is melee and doesnt bring mortal, so it only works with classes that do. That limits comp options. But ret is the only DPS spec for paladin, while as you mentioned, many strong shamans just go Ele instead.
Enhs issue isnt really mobility, survivability, or even damage. Remember last season in TWW with the Ascendance build? You think a spec that could kill three targets in 12 seconds spamming one button from 30 yards away is weak? Or have you seen the Snupy challenge at the start of this season? Enh had the third fastest kill, and unlike the others in the top 5, that Enh used a real arena build, not a cheesy oneshot setup that falls apart in actual arena PvP. That makes Enh one of the highest oneshot potential specs right now. So is that what you call weak damage?
As for mobility - ive played at least 7 glads on different classes, and i can name at least 3 that have worse mobility than Enh. Sure, Enh isnt super mobile, but its far from the worst. And it has a lot of tools it can use from 20–40 yards, which makes up for some of that.
Survivability? Try playing a ret or warrior against a caster cleave and youll quickly see how valuable things like grounding and a ranged kick are. Yeah, your spec has issues, but so does every class. DKs are amazing against casters, but WW monks, warriors, and other physical damage specs can shred DKs in seconds. No spec is good into everything. If you ve got tools for one matchup, you ll have weaknesses into others - thats normal.
So again, ask yourself why your spec is unpopular. Here are some clear reasons:
- No Mortal Wounds as a melee. That really limits your comp options and makes the spec less appealing overall.
- A strong alternative spec. Look at priests right now - holy is meta, and many good Disc players swapped to holy. The actual power difference between holy and Disc isnt massive, maybe just 2–3%, but since the strongest players always gravitate toward even slightly better specs, that small gap turns into a huge rating difference Same thing with Ele vs Enh - if former top Enhs swap to Ele, sure, they ll perform slightly worse in Enh, but not by 200–300 rating, more like 20–50. Thats enough to make Enh feel weaker.
- No standout spec leaders. Look at rogues - they ve got tons of rank 1 players streaming, constantly pushing the class and finding new tech that ends up shaping the meta. A lot of people learn just by watching. Now compare that to whats out there for Enh.
So in the end, like i already said (even if you ignored it), the problem with Enh isnt its power level - its the lack of options that would make the spec attractive.
Look at feral before they got Mortal Wounds, they were also locked into one comp. Their ladder presence wasnt just about how strong they were, but how strong hunter was. If hunter was weak - no ferals either. But once feral got Mortal, suddenly it became viable with SP, lock, and others, and it wasnt just tied to one comp anymore - made the spec more appealing overall.