Here’s a comprehensive Enhancement Shaman talent tree for a two-handed weapon build, incorporating your suggestions and focusing on maximizing damage output:
Enhancement Shaman Two-Handed Weapon Talent Tree
Tier 1: Core Abilities (Level 15)
- Boulderfist (Passive): Your auto attacks generate Maelstrom and deal increased damage by 10%.
- Landslide: Increases your critical strike chance by 5% after using a Maelstrom-spending ability for 10 seconds.
- Windfury Weapon: Your auto attacks have a chance to strike additional times.
Tier 2: Melee Enhancement (Level 30)
- Hot Hand: Melee attacks with Flametongue Weapon have a chance to reduce the cooldown and cost of Lava Lash by 75% for 8 seconds.
- Forceful Winds: Windfury causes each successive Windfury attack within 15 seconds to increase the damage of Windfury by 25%, stacking up to 5 times. Reaching 5 stacks grants the Doomwinds effect, increasing Windfury Weapon proc chance by 200% for 8 seconds. Doomwinds has a 60-second cooldown.
- Stormflurry: Stormstrike has a 25% chance to strike the target an additional time for 40% of normal damage. This effect can chain off of itself.
Tier 3: Elemental Enhancement (Level 45)
- Searing Assault: Flametongue deals increased damage and sears the target, dealing additional Fire damage over time.
- Hailstorm: Consuming Maelstrom Weapon stacks increases the damage of your next Frost Shock by 35% per stack consumed.
- Fire Nova: Lava Lash spreads Flame Shock to up to 3 additional targets. Flame Shock can now be spread by Fire Nova, dealing damage to all nearby enemies.
Tier 4: Damage Boosters (Level 60)
- Lashing Flames: Lava Lash increases the damage of your Flametongue attack by 100% on the target for 12 seconds.
- Stormkeeper (Passive): Every 60 seconds, your next two Lightning Bolts or Chain Lightnings deal 50% increased damage and are instant cast.
- Elemental Assault: Stormstrike generates an additional stack of Maelstrom Weapon and has a chance to increase your critical strike chance by 5% for 10 seconds.
Tier 5: Powerful Cooldowns (Level 75)
- Elemental Spirits: Feral Spirit summons two elemental wolves that grant you a random bonus (Fire, Frost, Lightning) while active. Cooldown: 120 seconds.
- Earthen Spike: Summon a spiked pillar at the target location that deals Physical damage and increases the Physical and Nature damage taken by the target by 20% for 10 seconds. Cooldown: 20 seconds.
- Sundering: Shatters a line of earth in front of you, causing Physical damage and incapacitating targets hit for 2 seconds. Cooldown: 40 seconds.
Tier 6: Burst and AoE Damage (Level 90)
- Crashing Storm: Creates a storm at the target location that deals Nature damage every second to all enemies within it. Cooldown: 30 seconds.
- Fury of Air: Creates a vortex of wind 8 yards around you, dealing Nature damage every second to enemies caught in the storm. Cooldown: 45 seconds.
- Overcharge: Overcharges your Maelstrom Weapon, instantly dealing Nature damage to the target and generating up to 10 Maelstrom. Cooldown: 60 seconds.
Tier 7: Ultimate Abilities (Level 100)
- Ascendance: Transform into an Air Ascendant for 15 seconds, reducing the cooldown and cost of Stormstrike and making it deal Nature damage. Cooldown: 180 seconds.
- Primordial Wave: Blast your target with a Primordial Wave, dealing Shadow damage and applying Flame Shock to an enemy. Your next Lightning Bolt will also hit all targets affected by your Flame Shock. Cooldown: 45 seconds.
- Elemental Blast: Harness the raw power of the elements, dealing Elemental damage and increasing your Critical Strike, Haste, or Mastery by a percentage for 10 seconds. Cooldown: 12 seconds.
Key Abilities and Passives to Use:
- Lava Lash: Enhances your melee damage with fiery attacks. Cooldown: 10 seconds.
- Stormstrike: Your primary melee attack with high damage output. Cooldown: 8 seconds.
- Windfury Weapon: Adds extra attacks, increasing overall damage.
- Flametongue: Imbues your weapon with fire, enhancing your attacks.
- Maelstrom Weapon Stacks: Enhances abilities by making them instant cast and more powerful.
- Lightning Shield: Provides additional damage to attackers and synergizes with certain talents.
- Feral Spirit: Summons spirit wolves to assist in combat. Cooldown: 120 seconds.
- Primordial Wave: Adds extra burst and AoE capabilities. Cooldown: 45 seconds.
- Ascendance: A powerful transformation for burst damage. Cooldown: 180 seconds.
- Stormkeeper (Passive): Every 60 seconds, your next two Lightning Bolts or Chain Lightnings deal 50% increased damage and are instant cast.
- Boulderfist (Passive): Your auto attacks generate Maelstrom and deal increased damage.
- Forceful Winds: Windfury causes each successive Windfury attack within 15 seconds to increase the damage of Windfury by 25%, stacking up to 5 times. Reaching 5 stacks grants the Doomwinds effect, increasing Windfury Weapon proc chance by 200% for 8 seconds. Doomwinds has a 60-second cooldown.
- Flurry: Increases your attack speed by 15% for your next 3 melee swings after dealing a critical strike with a spell or ability.
Synergies and Playstyle
- Boulderfist ensures steady Maelstrom generation, which synergizes well with Landslide and Elemental Assault for consistent critical strikes.
- Forceful Winds and Stormflurry enhance the power and frequency of your primary melee attacks.
- Hot Hand and Lashing Flames make Lava Lash a potent source of sustained damage.
- Searing Assault, Hailstorm, and Fire Nova add significant elemental damage and AoE potential.
- Stormkeeper, Elemental Spirits, and Earthen Spike provide powerful cooldowns for burst phases.
- Crashing Storm, Fury of Air, and Overcharge ensure strong AoE and burst capabilities.
- Ascendance, Primordial Wave, and Elemental Blast offer powerful finishers and additional utility.
This talent tree and ability setup ensure that the Enhancement Shaman using a two-handed weapon can dish out significant sustained and burst damage while maintaining a dynamic and engaging playstyle.