Environment settings tanks FPS on strong PC (not full GPU/CPU utilization)

Recently upgraded my GPU from 1060 to a 3090.

5800x (Overclocked)
3090
32GB RAM
playing @1080 Ultra settings

As an example I went to a small mountain in Onahran plains and looked towards Waking Shores. My FPS goes down to 70-90. This happens while my GPU sits at 40-50% utilization and my CPU at 25-30%. Not a single core is above 70%. (Checked with HWMonitor).
When I drop Environment Detail to 7 it bumps my FPS to 135-144. How can this be when my GPU/CPU aren’t maxed out? Shouldn’t a 3090 handle this?

I also have around 45-50 FPS in the middle of Valdrakken with the same settings (Environment Detail at 7). Is this normal as well with my setup?

Do you use FSR (resolution 98%) ? It seems broken since update. If this is the case try to disable it

I have my resolution at 100%. I also already reduced it and put it back to 100%. Nothing changed.

It’s a CPU limit. WoW’s engine is mostly singlethreaded.
Even a 7800X3D cannot hold high FPS with maxed settings and many players.

Environmental detail, view distance, RT shadows and addons are hard on the CPU.
Have to lower these settings even with my brand new 4090.
5800X3D here, which is about 30% faster in WoW than your 5800X due to the extra cache.

Yeah that’s normal depending on how populated the area is on your realm.
Sub 60 sounds right for your CPU and a high pop realm.
I’m at 85ish with many players infront of the AH.

So basically there is nothing you can do except reduce the settings i mentioned above to take off load from the CPU.

Oh and for the new zone, compute effects and liquid quality are causing the most load on the GPU in certain spots.

Here’s a CPU benchmark for you:

I would recommend getting the 5800X3D if you are serious about raiding/m+ to get the best out of your AM4 platform.
Maybe you can get a nice Black Friday deal :slight_smile:

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The only thing I do not understand is, why every single core isnt even close to 100% during that time when I oberve it through HWMOnitor. Maybe some optimization issue with WoW?

Im still running well with my 5800x overall but I will definitely switch to a X3D version whenever I upgrade. Its not just WoW, also Anno 1800 runs much better on such a chip.

Yes I read about the Liquid Quality and Compute Effects in the Emerald Dream zone and reducing it took off about 20% of my GPU load.

The moment game developers will create games that can utilize all cores will be a new dawn for gaming.

That’s what singlethreaded means, it is only using one CPU-thread for all the important stuff.
Even though it may not look like it at times because Windows is also spreading the load between threads.
You can take up the percenteges of each thread and add them up.

Some games do, like Cyberpunk, especially after the 2.0 patch.
It’s a shame they are switching to Unreal Engine 5 now with the next Witcher game.
UE5 still has very poor multithreading but supposedly they are trying to improve it soon.

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