Escaping the Burnout Cycle: Rediscovering WoW, One Expansion at a Time

As the World of Warcraft 20th anniversary event wraps up, it’s hard to believe how much time has passed. Over the course of the past two decades, we’ve witnessed:

  • 10 expansions
  • Around 115 zones to explore
  • Close to 130 dungeons (including revamped ones)
  • Approximately 54 raid instances

I briefly considered counting all the reputation factions, but honestly… CBA! :sweat_smile:


The Burnout Problem

Looking back at the last 20 years and 10 expansions, it’s clear that the average duration of a WoW expansion is around 1.8 to 2 years. For most players—those with the mental fortitude who stick with an expansion for its entire cycle—the experience often boils down to a narrow slice of content:

  • Spending the majority of their time in 5–6 newly added zones
  • Running the same 8–9 dungeons repeatedly
  • Grinding through endgame content on multiple characters to reach the same goals over and over

So basically, on average, players only engage with 10% of the Game’s content every two years. Combine this with the fact that leveling has become faster and easier than ever before, and it’s clear that many players are blitzing through the game, rushing to hit the level cap and start the endgame grind. It’s a repetitive cycle that can easily lead to burnout.


Breaking the Cycle: Keeping It Fresh

Personally, I’ve never been able to stick exclusively to an expansion’s current content for its full duration. Even during the Burning Crusade, Wrath of the Lich King, and Cataclysm eras, I often found myself stepping away from the new content to revisit the old.

For example, I kept tank characters parked at specific levels—45, 60, 70, and 80. That way, if I was in the mood for some TBC dungeon runs or felt like jumping into Uldaman or Zul’Farrak, I always had a tank ready to go. I also created several PvP twinks at various brackets, most notably at levels 29, 49, and 60, which I had a ton of fun with. I even joined Classic and TBC raiding guilds to revisit earlier content, rather than focusing solely on Northrend. This variety kept the game fresh and exciting, preventing it from ever feeling stale.


A New Challenge: Sequential Expansion Playthroughs

I’ve been considering a new challenge. I’ve never experienced all of what the game has to offer on a single character… So, the plan is to create a fresh toon and level it sequentially and methodically, locking XP as I progress through each expansion’s content using Chromie Time. Here’s the plan:

  1. Classic Zones: Spend a few weeks fully immersing myself in the original content—completing all quests, running dungeons, earning exalted reputations, maxing out professions, and collecting as many recipes as possible.
  2. The Burning Crusade: Move on to TBC, repeating the process of fully exploring the expansion’s content for a few weeks.
  3. Wrath of the Lich King and Beyond: Continue sequentially, spending several weeks focusing on each expansion, experiencing them in order—rediscovering Azeroth bit by bit, without any rush.

What do you think? Would you try something like this, or does it sound more tedious than fun?

8 Likes

Basically what I’m doing right now. I do it a lot. It’s like hardcore loremaster.

5 Likes

It sounds really good, I do something similar. I have characters chosen for various expansions, where I’m going to do the entire expansion on that character. I don’t lock xp though - if they level out from the expansion, I will still stay there and play for the story. Each char has a chosen profession, where I’m careful to only train it for that expansion.
It bothers me with professions, that I can not choose to only see a certain expansion. I can choose it, but next time, the profession window is reset again to the latest expansion that has been trained. Leveling only a specific expansion solves that problem.

Playing this way helps me to really focus differently, it’s been lots of fun. For example, I didn’t like BfA Horde much. Just kind of hurried through the levels. I wasn’t invested in the Zandalari, or the regions. But now I have an Orc Shaman, who’s deep in the forests around Zuldazar. And so I think “Ok, this is where I have to survive now.” Forget about the rest.
I’m liking it a lot. This has really refreshed my gameplay, and made it focused in a new way.
I also have some chars that are all over, and can hop around and do whatever I feel like.

2 Likes

But WHY ? Just hop into classic servers for this experience.

Also, I got loremaster. Both the vanilla quest and cata quests that came after. And let me tell you that with out the Raids/Dungeons (which you cannot solo if you lock your level) is many times the conclusion to the storyline.

It will feel cluncly and weird to level through expansions if you dont complete the raids.

Yes it is worth doing classic vanilla once if you haven’t already, I quite enjoyed it. Wouldn’t go on the anniversary server though it’s just full of bots apparently. Then switch back to retail and leave Cata until after TBC/WotLK.

I have tried capping my level but it just gets tedious and the scaling is so borked some things become unsoloable, plus you can’t solo the raids etc.

The problem with those quest lines is that they are badly designed for modern audiences. They were “cool” 20 years ago but not anymore.

Onixia’s lair is a prime example. If you play horde there is a whole zone that makes no sense. And killing a dragon for no reason at all. However, if you play alliance you understand why Onixia is such a threat.

And you have to pay a lot of attention to the text. Vanilla questing is 99% useless stuff mixed into 1% actual story.

Oh yes if you’re new I don’t see any point, you have to actually pay attention to see the slow build up of story (something I miss tbh) and people don’t pay attention any more. I just did it for nostalgia reasons.

I have played Classic several times, both during its original launch and more recently when Hardcore was released last year. I thoroughly enjoyed my Classic playthroughs and may revisit them in the future. However, my goal here is different: I want to continually progress through The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria, and so on—all on a single character.

Attempting this on Classic servers, especially considering the anniversary realms, would likely take several years—probably close to a decade—to eventually reach The War Within content. By contrast, I envision accomplishing this progression within a few months on the modern servers

Of course, locking XP is entirely optional and is meant to keep the content relevant throughout the duration of the project. However, if you want to fully utilize Chromie’s Timewalking to experience all the expansions, you would likely need to lock your XP before reaching level 60.

I love to do this but chromie time does not usually give enough time to spend in the places. Levelling is so fast you get zapped out before ready

I often imagine how fun it would be to start a new character, immersive myself into the world, slow leveling, exploring, doing all quests etc. but then I realize how boring leveling in retail is and how there is zero threat in the world, it doesn’t feel like a RPG anymore.

Good luck with your project, hope it will be fun for you. :+1:

Few months ago i started a project. Made a new account with the goal playing only one character. Every timewalking event, for example next will be Mists of Pandaria, i spend all week there, questing through all the zones, farming rep and it’s fun.
Everything has more value and i kinda get the old feeling i had years ago playing this game. (i’m max level whole time, so no xp off/chromie time etc.)

I tried that once, burnt myself out quite quickly!

If that provides fun and entertainment to you, then go ahead. Try it.

You wont be the first one that gets Loremaster of previous expansions. :slight_smile:

classic and cataclysm zones are just way better than any other zones

theres just something about them that makes them … fun to explore.

the problem is

once youve done it 2 or 3 times. the feeling fades

1 Like

Game is beyond daunting for new comers, and it’s already a lot for people keeping on top of things while it’s current.

I’d say to put old content on the back burner while you’re doing current content. Once the lul hits you can focus on the older stuff to avoid that burn out.

That’s what I do generally come that few months stretch before the next expansion.

Hi, I am also doing exactly this. Few tips:

1, Lock your experience

  • I’m on level 69 but LFG is broken on and above 61 and offers only few dungeons (I don’t care, I do quests outside Chromie time, then hand in in Chromie time)
  • On 50 scaling is great, you can get cool equip from AH and BFA power works, but I was lacking powerful talents so I moved to 69.
  • Switching Chromie time requires to abandon War Within / Dragonflight quest otherwise Chromie refuses to offer timeline choice

2, Timewalking gear is probably BiS (368@L69 with possible procs), anniversary bosses were superior (405@L69), quest epic upgrades are 373.

3, Use AllTheThings addon for all recipes, achievs, transmogs etc.

  • I also use Grail + Wholly to track all quest and mainly breadcrumb quests, which are later unable to get if you miss them in quest line.

4, Help yourself with lvl 15-20 toon on second trial account under same battle.net account, you can transfer items via Warband Bank (gems, gold, resources, etc.) Scaling on 20 with good gear will help you solo instance with main toon just following you.

5, I follow strictly order of expansions, no Garrison before WoD. And it keeps feeling of “there is always something new after I finish this expac”.

6, Enjoy pace and dont rush anywhere. If you burn out on quests, go for reputations, Tier set transmogs (send spare tokens to other toons to complete transmogs), complete wotlk Colliseum for marks, farm instances outside Chromie time for patterns. There is a lot of to do. Just dont go over level 69, you will miss Chromie time and feeling of challenging world.

7, Complete speed set for faster running (back and feet enchant for flat % movement speed, SL speed gem + SL versa gems, WW speed gem + WW color gems to procced 368 items with sockets - WW gem sometime doesn’t work in old equipment, but socketed Timewalking gear works). Versatility is your king in scaled environment.

1 Like

As I mentioned above, Chromie time works also on level 69. This is last level you can lock XP and when you want to enter Chromie time you have to abandon War Within / Dragonfight intro quest.