Eu realms locked or low pop

Subbed yesterday. Why are ALL the realms that have healthy amount of players LOCKED? Every other EU Realm is empty/low population & feels dead. I Dont even want to play this game anymore… Waste of €€€€. Even private server feel more active/alive/healthy… Im new and never played WOTLK back in the day… Massive multiplayer online role playing game with no players is a joke. What is going on with realms?

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which of eu english speaking realm is dead or low pop?
u can play on huge ally realm earthshaker or horde mograine

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Get to Jin’do. Around 4.5k at peak times is not bad AT ALL (it’s like a “full” server back in the days).
And you’ll find plenty of people still leveling.

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Blizzard probably think the word ‘Massive’ is sexual and plan to change it

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Because they don’t have healthy populations. They are severely overpopulated.

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Are Full realms not healthy?

Not true.
All these EU servers have the same downtime, on real megaservers the amount of players would remain consistantly high at all hours of the day since USA and China played too.

REMOVE locked realms.
Its stupid and only makes people quit the game because they cant play where their friends are. And people do not want to level another character from 1-80.

Keep them.

Until every other realm has gotten healthy population due to new players or transfers.

The servers will never be balanced out like that. Just look at how tbc classic was. It was the mega populated realms with only 1 faction. And this is how it will be. Locking and waiting will change nothing other then making people quit the game.

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Indeed, besides, except for Hydraxian there is no dead server as much as everyone keeps repeating that. (even that is debatable because in retail vanilla this size was VERY common).

A server with 4000+ concurrent AT PEAK TIMES on one faction is basically like Kazzak or Silvermoon in retail like 6 or 7 years ago. (hint: Kazzak had 99% Horde, Silvermoon 99% Alliance)

(hint 2 : only hydraxian has max (probably slightly less than 1k-ish) all the others have at least 5K combined in both factions.

Meanwhile join Nethergarde keep it is a very decent server A/H 60/40.

It’s also PvE so that might affect some. I don’t particularly mind myself but I’m aware of biases. Although I wish Blizz was more transparent with population since Nethergarde went from Low to Full in a day or so? But I agree it does have decent population at pretty widespread level range

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You forget that Wotlk has almost cut the server amount in half though. So there is not nearly so much spreading into other servers. (so I doubt servers will go nearly as dead).

But they could and should give people free transfers to Nethergarde for a short time, It is high pop but not nearly as full as some others. (sorry for the shameless shill) :grin:

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ONE realm - Hydraxian Waterlords - is low pop - all the other EU English are Full (with Nethegarde Keep sometimes hitting only High) Furthermore all realms holds more population than a Full server did back then (source a Blue post somewhere)
The problem is not too few players, but monofaction servers for the PvP servers.
After the catastrophic ‘consolidation’ mess we have had more problems than ever before.
I cannot truly understand why you think that a server is only alive when there’s so many pepole online that you have a queue to get in, stand in line to do the quests and cannot use the AH because it’s buckling under the load.

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Healthy population is only a point of view. The root of the whole problem is that majority of playerbase WANT IT THIS WAY (unlike all forum claims, this statement is supported by available migration data) and Blizzard along with all the 2008 die hard fans fail to accept this. Instead of constantly trying to fight the playerbase preference, Blizzard should accept it and build around it.

Why do the majority of the playerbase like it this way? Is it a thing from private servers or what? I really, really do not understand the attraction of overcrowded, laggy etc. realms.

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Well, that might be true, but the same playerbase constantly complains that ‘blizz should implement retail AH’ even though the lag there is a direct result of severely overcrowded servers. ( some addon’s do create additional slowdown).

  • Whether true or not, Blizzard has said that server capacity can not be increased even further.

Personally I can only say that Gehennas and Pyrewood lagged for me, and I played on Razorgore (back in the day, RIP) + Nethergarde now and I haven’t experienced ANY issues + being very acceptable in terms of population. (around 2500 Horde and 3400 Alliance yesterday at peak)

I can’t prove it, but I even think that the vast majority of players do not understand that you can’t actually SEE players on a different layer and thus assume a server is dead. (I bet if Gehennas/Golemagg W/E had 10x the layers it has now, people would start to say it is a dead server. (even though the population would be the exact same).

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I think it has to do with people subconsciously or consciously agreeing with Blizzard’s viewpoint that the rush and influx of players is just temporary. Most of us probably grimly accepted that the population on servers will inevitably drop further down the line. It happened once and lead to server merges. It might happen again.

Sadly Classic lacks any measures to prevent that. With each realm being it’s own separate universe there’s really not much players themselves can do.

No, not much. The problem is in its origin 100 % blizz generated by opening too few servers too reluctantly and later by not locking the servers when actually full, not long after. The sheep-mentality and closing-door-panic (don’t know the word in English, sorry) did not help either.

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Oh I do agree. Having other servers opening too late would not give them staying power in the long run.