Even after buff enha is bad

I come to the impression that because enha is S Tier in PvE they have difficulties to tune and do a proper rework in terms of defensives, button bloat and rotation- it is just not in line with the design of the current speccs in total.
The specc is the worst it has been in pvp, the damage output even with massive buffs to stormstrike is underwhelming, its really bad.

Both hero Talents have a problem that is that most speccs, range or melee, have very good mobility, and its not hard to have better mobility than enhance, our tool is designed to gather stacks from melee attacks that we cannot get because we are perma slowed, 1 Feral lunge 1 Freedom(break once),

this combined with Mail, purgeable shield, and 40% wall makes us on top the melee with the worst defensive tool,

if you compare it with hitting a dk or a feral in bear form, stormstrike definitely feels like hitting a wall, dont even wanna talk about chasing a mage with 10 buffs up moving the map with 20 blinks back and forth.

next patch brings in a few more spells into proccing DRE - but this first sounds nice but its not the right solution as its again dependent on rng.

I cannot ask any more for a enhance rework - numbers speak for itself. Check pvp shows us how bad th specc is and only 1-2 of a few good players manage to climb to …duelist. While fury, dk, feral and frostmage have a nice time running and smashing people with what it looks like 5 keybinds.

And then there people saying that enha heal is broken - yes, without dampening in duels, but kiting and running, brings no stacks, and then using two globals makes u every game be bottom dps and you loose because damp stacks fast.

Still bound to two working combs in 3v3 turbo or assa enha.
Solo shuffle brings all the problems i mentioned above, and in blitz, well, if you have one enhance in the team, its like being 7vs8.

what we need is a proper rework,
remove some buttons,
combine some spells,
remove rng,
make mobility equal to other speccs,
move away from this logic that we use heal rather than defensives - this doesnt work with the current design of arenas.

for right now, it doesnt matter if you land a hex after spending 10 globals to fake death, fade and watching trinket, it doesnt matter if you fake kicks to land a hex, because you cannot kill in this window, so having hex is also useless.
because we hit like wet noodles, are slow like snails, and have no doog defs.
enhance is the worst.

5 Likes

totally agree with
remove some buttons…
combine some spells…

in shadowlands bloodlast also gave us sprint, that was HUGE! we had good mobility every burst… that would solve most of our problems, when we get kited by all classes during burst!

and also, please buff damage of Flametongue weapon, some good combo builds could be viable if it’s damage was buffed

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Shaman losing on all 3 specs. Even the latest changes are indirect nerf to the shamans. All PVP dmg is reduced by 10%, when you have a ~8 sec burst window that 10% reduction destroys us. The arena is no longer a place for shamans, the utility does not work for 2v2 and solo shuffle only 3v3 is durable but you need people for that.

I wanted to start playing my enhancement shaman, I never died so many times !!!
And i just starting to do quests.

Dunno hat they did with the game, but this class, like a few others, is unplayble.
They talk about class balance but i think they have no idea what they are doing at all.

Literally loosing hopes for this game.

Enhancement Shaman is an absolute breeze to level.

Try Balance Druid and you’ll have an aneurysm.

Now that is bad…

As enhance solo Que arena is Unplayable … cant even get back to 1.7k it feels like a real joke … (The highest 2396 exp as enhance in DF second season) finished all DF seasons with 2.3k…

Enhancement is not bloated. Blizzard hopefully will ignore this nonsense or we’ll end up back to the disgrace which were the Legion class reworks. Designing classes and specs to serve the lowest common denominator is not good for the game.

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??? Speaks who ? a pve player who did a +4?
For once i play both and as one who has alts Enhancement is the most bloated spec in game requiering way more keybinds then any other of my alts and i have played all besides a Warrior.
How can you argue with a numberic fact?

Assass has more. Arms has more. Affliction has more. On and on it goes.

Stop making stuff up.

Go on i mained rog (Sub) and switched to (Assa) during SL let me tell you first of all assa has less keybinds then Sub , Second … Arms warrior is a 3 button spec who you trying to fool mr joke?
PvP enhance has minimum of 37(Without Recall and Ressurection) active abillities.
Arms warrior in pvp has 26-29 stop making stuff up or you still in classic wow?
I also have a Lock that i played Affli/Destro on in DF and they use exactly 30-40% less of my keybinds then enhance.

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