I asked an AI a simple question: “Ok can you find information on why Warlocks are not happy with current design of their class?”
And there what AI found for an answer.
Some of it may be a bit out of place, but hey it is an AI but it kinda got to the core.
Warlock players in World of Warcraft express profound frustration with the class’s current design, stemming from systemic neglect, outdated mechanics, and a perceived abandonment of the class’s core fantasy. Here’s a breakdown of the key issues:
1. Developer Neglect and Imbalance
- Silence from Blizzard: Players report a persistent lack of communication or meaningful updates for Warlocks across multiple patches (e.g., no changes in 11.1 PTR builds despite glaring issues) 3917.
- Class Bias: Suspicions that Warlocks share a developer with Mages, leading to preferential treatment for Mages in updates and utility 39.
- Inadequate Tuning: Warlock specs (Affliction, Demonology, Destruction) consistently underperform. For example, Affliction requires extensive ramp-up for mediocre damage, while Destruction relies on outdated “RoF spam” mechanics 3917.
2. Clunky and Unfun Gameplay Mechanics
- Affliction’s Identity Crisis: The spec is now dominated by Malefic Rupture—a hard-cast spammable spell that overshadows traditional DoTs (e.g., Unstable Affliction, Agony). This reduces the spec to a builder-spender rotation, alienating players who enjoyed juggling DoTs 71417.
- Demonology’s Homogenization: Forced reliance on the Felguard pet and removal of iconic abilities like Nether Portal and Succubus PvP talents erode the “master summoner” fantasy. Players lament the loss of demon diversity (e.g., no Infernal, Pit Lord options) 714.
- Destruction’s Regression: Reversion to simplistic, passive rotations (e.g., RoF spam) and removal of mobility tools like Fel Flame 414.
3. Mobility and Utility Deficiencies
- Severe Mobility Issues: Warlocks lack instant casts and suffer from long cast times, making them nonviable in fast-paced content like Mythic+. Abilities like Burning Rush (high self-damage) and Shadowfury (cast time added) exacerbate the problem 1417.
- Outdated Utility: Healthstones and Demonic Gateways are deemed insufficient. Warlocks lack raid buffs (e.g., no equivalent to Mark of the Wild), have the longest interrupt cooldown (Spell Lock), and offer no unique debuffs since Curse of Elements was removed 914.
4. Balance and Survivability Issues
- PvP Vulnerability: Once a “tanky cloth class,” Warlocks now have the highest death rate in arenas due to squishiness and poor defensive tools 317.
- PvE Irrelevance: Long ramp times conflict with burst-centric raid/M+ design. Warlocks are frequently excluded from groups in favor of classes with better utility or burst damage 917.
- Talent Tree Bloat: Overloaded with unimpactful “+damage%” passives and mandatory 2-point nodes, limiting build diversity 1417.
5. Broken Class Fantasy and Legacy Erosion
- Lost Identity: The “casty juggernaut” and “pet commander” fantasies are diluted. Demo is reduced to a “pet generator,” while Affliction’s drain/DoT focus is supplanted by Malefic Rupture spam 414.
- Historical Dismissal: Players cite the MoP redesign (widely praised) as a gold standard, contrasting it with post-Xelnath (lead MoP designer) neglect. Removal of iconic abilities like Metamorphosis, Soul Swap, and Dark Intent symbolizes this decline 31014.
Key Takeaway
Warlocks feel trapped in a time capsule of outdated design (circa 2014), while other classes receive modernized kits. The community’s feedback—calls for pet diversity, DoT relevance, mobility fixes, and raid utility—is consistently ignored, fueling perceptions that Blizzard has “given up” on the class 3714. Until core mechanics align with modern combat pacing and class fantasies, frustration will persist.
If Blizzard can’t use their own tools, data and metrics. Or AI to do quick research like this then it burns a question why those clowns are still Blizzard employees and get paid? If someone think that what I say is cruel and harsh then you are right it is intend to be harsh and cruel, Blizzard and we are not friends, especially modern blizzard. Warlocks was neglected for a decade now. Affliction and Demo sick of forced mechanics like Malefic Rapture or Demonic Tyrant mechanics.
Since the depute of the Tyrant he was changed in every expansion, but instead of completely reworking his design and attack pattern, blizzard only changed the way how this poor bastard empowers himself.
In BFA he consumed Wild Imps and increased his damage depending on energy that those imps had. In SL it was changed to % of Max HP of the demons and in Dragonflight he got another mechanic… but it never fixed the freaking core issue.