Every race is now independent and hostile to each other

Assuming this would happen all of a sudden right now, then I don’t think the Draenei are so safe at all, tbh. They spent a lot of their resources in the Legion campaigns and though they got their ship to float once, since then they’ve made the Vindicaar, which must mean they took essential parts of the Exodar to do so.

The Draenei are spent, and I doubt the addition of the Army of the Light makes that much of a difference. They are elite, sure, but they aren’t a huge population either. That said, I think Azuremyst and Bloodmyst Isles are defensible enough for them to stay alive. It just won’t be aboard a space ship somewhere in the Great Beyond.

Personally, if I had to make a guess, I’d say the humans, the dwarves ( all three clans united), gnomes and mechagnomes united, the Zandalari after they bring the other troll tribes under their rule, goblins, and the Forsaken are the best canditates for winning a war.

I think this because all of these sides still seem to have relatively enough numbers to wage war, aswell as having enough of an edge where it comes to either magical abilities or technology.

Humans are a versatile race with their human potential meme, and pretty much spread all over the globe, and have both magic and technology to hold against the others. That and they have the worgen ( who for convenience sake I just pair up with the humans).

The dwarven clans make up for each other’s weaknesses quite well imo, where the Bronzebeards bring most of the standard, solid military forces. The Wildhammers bring potential air superiority to the table aswell as aid from the elements through their shaman. And the Dark Irons finally bring magic, the knowledge to make golems, and the willingness to fight dirty. And all three clans together can still form quite the numbers I think.

Gnomes and Mechagnomes are smaller in number, but they have the technology to gain the upper hand.

Same goes for goblins, and depending on if it’s just the Bilgewater Cartel we are talking about here, or all the cartels uniting, and they are definetly more numerous than the mechagnomes and gnomes.

The Zandalari, even without the other troll tribes, are also quite numerous, they have their dinosaurs, and not to mention a boatload of Loa to ask for intervention should it be necessary.

The Forsaken finally, depends on how they will fight during the post-Sylvanas age. If they still cling to the use of the plague and other forms of chemical warfare, aswell as continually raising their foes into their ranks, I think they too will be solid contenders for world domination. Also don’t forget they need no food, sleep or other sustenance and can essentially fight anywhere, anytime.

My estimates are made on actually going on the offensive and not just turtling in their own respective homes, aswell as numbers.

I wonder, can they do this still now Sylvanas is gone? I assume she took her last remaining Val’kyr with her?

Even if they did, they probably still have some regular necromancers lying around. Helcular, Kel’thuzad’s old apprentice, comes to mind. He’s chilling in Tarren Mill these days, even helped defend it during the Legion’s invasion.

But can they create intelligent undead? Still, I guess even mindless undead could come in handy. You need enough necromancers to command such forces, though.

Personally I have no idea. But knowing Blizzard, if they feel they can, they’ll pull a reason out of their backsides when it suits them.

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pandaren didn’t leave a trail of local inhabitants to get planet-scorched by the legion in their wake

unlike draenei who seem to have actively not told people that they were being hunted by the burning legion or that they should maybe prepare for the encroaching demonic invasion

oops

Considering we see necromancers in Acherus raise death knights, I don’t think it would be too much of a stretch. They do not have that many necromancers either, though two of the few they have count amongst the strongest necromancers. Death knights can also raise more death knights, and they have been shown to field more death knights than most other factions.

Overall in a better position than in Classic simply because they can raise undead on a more frequent basis than waiting for infected corpses to raise to see whether or not the would be undead has a free will or not. But they have lost the Undercity and much more territory.

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Humans, yes some races are more magically gifted and some races are better at technology but you still need people holding down forts to keep control of an area, many of the other races would simply be spread too thin very quickly which would mean either they would have to rely on a few singular massive victories that would absolutely cripple the humans which is extremely risky as that could backfire HARD or they would lose by attrition.

Don’t the Humans have the biggest navy with Kul Tiras and while they probably don’t have much of the SW navy left they proved they clearly know how to make warships and for all the talk about air superiority, there are human gyrocopter pilots and possibly still gunships left similar to The Skyseeker which would mean they have the ability’s to reverse engineer it.

A LOT of stuff is also parked in SW, a long with possible experts in the multicultural districts that could be “convinced” to “voluntarily” work for the human war effort so there is that.

#HumanityFirst

I’m just going to be bias and go for the Worgen. Why?

Yes, they have several weakness, one to fire, and second to wolfbane.

However the worgen form is technectly not a race, but an evolved form based from a magical curse/gift depending on how you see it. It grants the bearer superstrength, speed and senses that pretty much is on a physical strength on par of the Tauren, just alot more faster than them.

Further more, they are also immune to the undead (Save perhaps if they were raised by the Lich King).

Now, we know mostly that only Kaldorei and Humans are the ones that have been affected by the curse, but that doesn’t say other races can’t be as well. And if the curse transmission was as virulent as during the War of the Satyr, then they could replenish themselves in mere seconds and cause themselves to create an army over night if they ambushed either one of the defenders without creating a proper defense.

And also, the Worgen would still be able to retain all their skillsets they were, giving away for a pratically versatile army with magic, sheer strength and technology.

Nightborne retreat into another 10k years of isolation to prepare weapons of mass destruction.

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https://static.wikia.nocookie.net/marveldatabase/images/7/7e/Children_of_Tomorrow_%28Earth-1610%29_from_Ultimate_Comics_Ultimates_Vol_1_2_0001.jpg/revision/latest?cb=20120401092030

Nightborne appearing out of the dome.

“Oh, greetings Worgen. I see that you and your kin spent the last millenia eradicating each other. Worry not; this planet can be yours. We have found one closer to the Goddess-Moon with an intact well of eternity, and developed the necessary FTL travel to get there. We will be leaving Suramar on our colony vessels soon.”

Alpha Prime deliberately altered the curse so that it would be able to affect humans.

Only worgen who undergo the Ritual of Balance, which is now off-limits to the worgen due to them having severed their connection to the night elves. Or those that consumed the blood of a worgen.

And what if there are night elven worgen amonst their ranks?

They would be like the other ferals. At best they would be like the Bloodfang Pact, at worst they would be like the worgen down in Duskwood. I think most of the night elven worgen did undergo the ritual of balance, though.

Worgen isn’t necessary constricted to humans. Night Elves, and I’m fairly sure (Despite there are no other cases of it) other races can too become Worgen as it is a magical curse/gift from the beginning.

Plus, I’m not sure if Alpha Prime did it deliberately, only I do know that the speed in which made the victim transform dulled. Whether it was deliberate or just a side effect, please enlighten me if I’m wrong.

However, I meant IF in the case that the spread was as virulent as it was from the beginning, then I’m fairly sure that the Worgen would wreck mayhem.

It started out as a druid form, then it was twisted into the worgen form. Alpha Prime had to twist it further so that it would affect humans.

Point being that it wouldn’t be as virulent because the “cured” worgen don’t spread the curse like they once did.

But looking at the premise of the phase there’s one thing that greatly works against worgen thriving under these circumstances - they’re spread out, they live in the cities of other races* so if they are hostile to one another all of the sudden, worgen are in a bit of a pickle.

*they are by and large just cursed humans

Aren’t worgen also kinda low in terms of numbers?

That changes real quick if you take what happened to Gilneas into account.