Eye Beam cancels after first mob dies (open world)

Hi!

During the last weeks I encountered a very annoying bug on Eye Beam: When pulling large groups of mobs and I start channeling Eye Beam it just immediately cancels if any of the mobs dies. It doesn’t matter if it is the targeted mob or any other.
I’m not using it in a macro, just a plain cast of Eye Beam.

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Shouldn’t ever happen unless you’re cancelling it manually by inputting another command.

@Adirei are you by chance running “Boon of Bwonsamdi” ?
After I started running around with that boon the same started happening to me

Seems like when Boon of Bwonsamdi proccs it is treated as a “cast” and interrupts your channeling

Yeah, I use that buff… I#ll try if choosing s.t. else will get rid of the problem.

yea it is the boon of bwonsamdi buff

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