1447 Alliance guilds need to go Horde then I am Alliance HoF
But I noticed most top guilds are leaving. To be fair, for your “casual CE guild” it doesn’t matter. It’s not healthy to determine the game’s status by looking at top players. Which is the reason why we have a faction disbalance in the first place.
The average Mythic raider who wants to do 2-3 evenings/week isn’t affected by the faction imbalance at all
The problem is you can’t progress further. Want to play casually? Sure, but sooner or later you might want to do Mythic and then you will want to do try and be top 100. Well too bad you can’t do that once all guilds have quit. So now semi-hardcore Mythic guilds are suddenly the big fish, until they leave and you are left with only heroic guilds. As I said it’s a chain of events that is more complicated than it seems. While it does not affect them now it will affect them in the near future.
Not diverse and the not a lot of merit is being brought with the races/factions, who join the Alliance.
I mean, take a few of these: Shen’dralar Highborne: Apparently revered Arcanists of Queen Azshara. Expect them to be powerful? Nah, cast a few arcane spells, open a portal or three and it’s all good. Jaina controls a huge arcane ship, Aegwynn and Medivh were the Guardians…what purpose and merit do the Shen’dralar bring?
Draenei of Draenor: Wielded the light far longer than the Humans have existed, but it’s a young Human who the Draenei will follow. It really tones down the strength and importance of the Vindicator faction.
Factions are only relevant for one thing and that’s advertising.
The faction conflict as a concept and identity ended way back in WC2 with the fall of the old horde and it’s death was reinfoced in WC3’s rexxars campaign we the death of Daelin and in wow’s MoP with the fall of most remaining old horde tribes in SoO.
Think about what the faction conflict actually adds to the game. It’s impossible for blizzard to write stories about it that doesn’t end in draws since doing anything else would mean the abolishment of one of the factions. This means that ultimately any storyline related to the faction conflict with be both predictable and forced.
Right… and it’s not like the faction system have killed one of the factions in most of the servers before cross server grouping was a thing. Especially in regards to pvp servers.
There is a reason most other mmo’s stopped trying to replicate it as a gameplay element, and that is that in the end one of the factions will be dead rendering half the customization options and storylines useless.
Because the faction restrictions are 100% applied only to us players. NPC’s and story characters we encounter in the game gives zero f***s about what race or faction the player is tied too.
Because the war is purely restricted to red vs blue… We haven’t had any wars against the legion, the scourge, the twilight cult, the naga or the iron horde. No there is totally no other factions in the game we have war with.
I mean this is pretty accurate.
I have seen the long term effect of unbalanced faction wars for a long time now.
World pvp is horde dominant, battlegrounds is horde dominant.
And when it comes to racials, you don’t need a brain lit to know that alliance racials are just boring when combared to horde onces, only racials that are interesting are on a lightforged drenai from all things.
Goblin has rockets and money racials, a orc has racials that buff its powers, zandalari troll has loas while kul tiran is like i can swim and punch stuff
worgen can run and has small minor racials, night elf can use stealth which is useful…sometimes and the wisp.
All I am saying is there is a snowball effect which you can’t seem to understand. Most people don’t like staying at the same skill level. In other words when hardcore guilds die so will semi-hardcore and so will heroic guilds. Because guess what, most people don’t want to do normal until they die.
Oh I perfectly understand the snowball effect that is happening, but do you understand the difference between hardcore guilds and semi hardcore guilds?
The snowball effect is there and there’s tons of people going horde because they believe they won’t be able to successfully raid on Alliance.
Hardcore though is the goal only for a very small minority of players and if those all choose to be Horde it’s not a big deal. If you want to go hardcore, there’s a lot of other things you must do to keep up. Going Horde is the least issue.
If you want a 5 day raid schedule to chase world ranks, you are in a very small minority. Those people all being Horde doesn’t affect the rest of the playerbase in theory. In practice it does, but, as ridiculous as this might sound - that’s really just “Horde Bias”
How people commit to things like this is totally beyond me.
I need breaks from the game. Sometimes, I take three or four weeks off. I couldn’t just come home from work and expect to do the same thing, night after night.
So you understand that if someone who does mythic suddenly decided to pursue world ranks, suddenly can’t do it because of his faction?
So people who are in this situation go to horde. Okay so you have normal Mythic raiders then. Well guess what they are fewer now, because people saw they can’t improve beyond that. Do you finally see where I am going? It’s not JUST about hardcore rading. Hardcore rading guilds are just the first one to transfer and all the people who look into them and then the people who look into the people that look into hardcore guilds will follow as well.
I called it a snowball effect for a reason.
Good riddance, i have absolutely no interest in wow pve activity the sooner they are gone the better for me some elitists nuisance gone is good, beside i like to play the underbalanced faction, class !
Some pvp people will follow but some of them as me won’t be moving to horde ad thanks for the both of us !
You could drop ten thousand and i still would not play horde when i don’t like something or somebody absolutely nothing can make me change my mind or do it and me too, i am proud of it.
I wouldn’t play with horde even for lower level dungeon: NO means NO.
It’s already enough we’ve got to suffer you in battlegrounds and see your face in neutral city !