Has anyone noticed that they changed the Fade Mass Dispel on Unstable Affliction dots? I’m 100% sure up until a couple weeks ago you could use Fade (with Greater Fade ofc) and Massdispel without getting hit by the dispel damage, no matter how many targets you dispelled.
Now however, if you Fade Mass Dispel anyone else than yourself you get hit by the damage and the silence through Greater Fade.
I didn’t read anything in the Patchnotes and idk wether this is intended or not
True I just tried it and when the cast finishes it cancels Fade. However you can still MD the dots from yourself without getting damage and silence. It just doesn’t work on other people anymore.
It seems to work in a weird way since the MD cast breaks fade but you still fade the dmg and silence on yourself only…
Tbh I wonder if it’s intended or another bug.
Cause fade cancel when you do a hostile action, but if you MD your mate without touching the enemy team or a pet etc… There is nothing hostile so it shouldn’t cancel.
Isn’t it because Fade cancels if you use offensive ability and if you MD enemy player then the MD might have been offensive ability?
Try dispeling UA from yourself and your teammates with Fade while not hitting any enemy with MD.
I’m curious.
But this is the only thing that’d make sense to me.