Nice post man, couldn’t have put it better myself.
I think at this stage we’re just the same few characters saying the same things over and over… But slowly more and more people are joining in and going “what on earth is wrong with this class”.
What I really want to understand is how, just how is it possible that they saw the old mage problem, rune of power or whatever it was called and thought ah yes that’s problematic and really doesn’t fit the current design of the game, we hear you mages
BUT
DnD is still here in the same capacity… And on top of that they just “dealt with it” by adding the talent “cleaving strikes”…
GAAAAAAAAAAAAAAAAAAAAAAAARGHGJKLDXFDGJHGSDKLJSGJKLHSGJKLH
Since they’re evidently not going to rework the class from the ground up let’s look at some feedback for this current iteration…
Unholy Tree
- Army of the Dead and Raise Abomination needs to become a CHOICE NOD
- Ruptured Viscera has moved to the right side of the tree and is less of a “gating” talent pick for something that should feel more optional. Thank you, we will keep ignoring this useless talent, now please just remove it from the game, or witness yet another expansion of nobody playing.
- Ok so I’m not on alpha atm, but let’s talk about sudden doom exploding wounds now… Make Festering Strike a better button to press. Don’t care how, just make more talents work with it or whatever, buff it, improve the animation & SFX, remove the rng, make it cleave somehow, don’t care to just make it better.
Class Tree
Vaguely more positive here, played around with the talent tree calculator and there are definitely more viable options available with situational flexibility which is a win. That being said there are still caveats:
- Soul Reaper is in a really strange location, likely because of the frost and Death Bringer combo issue. Why not make it baseline, and create talents that actually improve upon it?
- Subduing Grasp feels like a forced and also useless talent to take both as Frost and Unholy, gating Abomination Limb.
- Gloom Ward still feels like an odd talent to have even for blood.
- March of Darkness is already a very weak talent to pick, it’s going to become further more redundant for those who play Rider of the Apocalypse.
- Does anyone use sacrificial pact in any context? Frost or blood in pvp? Why does it still exist?
- Not seeing very many people selecting Death Pact outside of pvp.
- Death’s Echo a capstone talent!!! It’s a very useful one but come on…
- Runic Protection seems daft even for blood dks, but it’s luckily very easy to avoid so enjoy having yet another talent that will never see the light of day.
And for the love of god… Since Defile is clearly not going anywhere, will you address it’s horrid animation finally?