I didn’t see any threads for feedback, so I created one.
-
change the position of Improved Flametongue Weapon with Earthen Rage.
-
Charged Conduit forces me to spend 2 points to have a good Lightning Rod. It seems like we’re back to when the tree had 0/2 points. It directly improves Lighting Rod.
Replace Charge Conduit with a new talent:
STORMS OVERLORD
2,0 min cooldown / Channeled 3 sec cast
Dealing, up to 5 enemies near the target, [3(250% of Spell power)] Nature damage evenly split to each enemy target over 3 sec. At the end of the channeling Generate 4 Maelstrom for tick. (Total 3x4=12 Maelstrom)*
I was inspired by Fae Transfusion. The animation may feature lightning bolts falling into the spell’s area and hitting targets. -
Stormkeeper’s stance isn’t the best. Makes it mandatory for all builds.
-
Rolling Thunder is terrible. Replace it with Fury of the Storm.
-
rework Tempest like this: Every 300 Maelstrom spent , the next time you cast Lighting Bolt or Chain Lightning, you additionally cast Tempest at your target.
-
Considering that we lost Skybreaker’s Fiery Demise and the nerf to Flash of Lightning, reducing the uptime of our elementals makes no sense.
There is no longer the possibility of them overlapping with Echo of the Elementals and nor that we are constantly active.
Ask you to bring the uptime back to 30 seconds and leave the uptime of the lesser elementals at 10 seconds.
PTR
(20 sec +20%) + 10 sec = 34 sec
DC 150 sec - 34 sec = 116 sec (1 min and 56 sec)
PROPOSAL
(30 sec +20%) + 10 sec = 46 sec
DC 150 sec - 46 = 104 sec (1 min and 44 sec) -
We have a serious problem with maelstrom generation. Add to Swelling Maelstrom this effect: Generates 1 Maelstrom every 1 sec. When you are not in combat the maximum Maelstrom generated is 10.
-
Replace Erupting Lava with Path of Flame: Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a 4 yards nearby enemy.
-
Deeply Rooted Elements is activated a little less often using spenders. Increases the activation rate (7 → 15%) or increases the duration of Ascendace (6 → 10 sec).
PS: finding a shield is proving to be a difficult task. I hope you see Thunderstrike Ward again in the future because it is frustrating to have to use this talent but not find a suitable shield.