Feedback: Unholy Death Knight

I was about to start a thread on the forum, but a friend beat me to it.
I support many of the suggestions above, but not all.
Here are my suggestions:

  • No necromancer pet, e.g., Kel’Thuzad
  • No undead nerubian pet, e.g., Anub’arak / maybe as a swap option for a main pet and for DT with Unholy Blight mechanics, spikes from the ground? etc.?
  • No changes for Gargoyle, and pls remove runic power mechanic…
  • Raise Abomination is still too slow in PVE
  • Festering Strike should have its icon changed after selecting the Festering Scythe talent
  • the basic Festering Strike icon should be changed / it has negative connotations xD
  • the lack of Soul Reaper talent is still a huge blow.
    NOTE - Soul Reaper can still replace Outbreak and become a primary execution ability, for example, below 35% health and instantly inflicting a disease that deals damage per second for 8-10 seconds. You can make this talent optional in the tree if you think it’s too overwhelming for most players. PS. I hate Outbreak talent.
  • Unfortunately, we once again have few dual talents to choose from in a single node
  • what about DnD?
  • When will all our pets get their appearance changes? Especially Gargo, Army, and our main pet?
  • Could the All Will Serve talent summon a Nerubian spider instead of a skeleton?
  • Darion Mograine should stop using DnD already…instead he should do something amazing - after all, he should be the strongest of the Horsemen…
  • Reanimation talent - change it, and just give us Kel’Thuzad.
  • Putrefy - it’s cosmetic but it’s a terrible name, find a better one, I know you can.
  • Army of the Dead - it should be in a different place, better and faster available.
  • Harbringer of Doom - make it also cause Death Coil to hit two targets.
  • Control Undead ? Dead talent
  • Grip of the Dead ? Dead talent
  • you can add the Wandering Plague talent - which will passively summon a lesser ghoul from time to time

where and when will we get the raid buff?

The idea of ​​an improved Army is cool, but I would see it differently, namely:
Raise Abo - whether all ghouls (including Army and those with Festering Strike) should attack with Cleav or teach all pets skills from Rune of the Apocalypse.
Gargo - teaches all maguses to cast an additional disease, e.g. Necrotic Strike etc.

The right side seems to have more talents to choose from, as I mentioned, add more talents and create a symmetrical tree and add more choice in a single node

RAID BUFF ? WHEN?

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