FEEDBACK: What Went Wrong? - An Attempt at Setting and Lore Analysis

No, we will get a incompetent yet mysterious bounty hunter who needs to take care of baby Sylvanas.

Also Reeeeeeeeeeeeva.

You forget it’s Metzen. So: Baby Thrall. Please.

I call for a middle ground with baby Vol’jin.

How about Baby Garrosh?

But Garrosh is already a baby.

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Well you clearly don’t enjoy clone wars, rebels, and other bits and bobs he wrote for so why even bother replying to this?

And mind you, I said characters, no creatures… Not saying these people write pure gold at all times they just get more things right over wrong… The majority of the community enjoy Asohka Tano, Shin Hati and Baylen Skol, The bad batch, Tales of Jedi etc. The majority of the community dislike Rey, Poe, Kylo Ren and Finn (and basically 90%+ of those 3 films)…

Metzen’s characters might be basic AF, but at least it’s what makes us enjoy wc. Angry orc goes zug zug, edgy demon elf goes “I aM MY ScArS” and breaks living jewellery. That’s if he wrote them, not sure what specifically he has written outside of Thrall.

More importantly, there’s no sad kind boy king who feels bad about being a leader because he enjoyed being evil whilst being mind controlled… No priestess who obtained dangerous powers with great repercussions only to have to “forgive” and move on., There’s no dragon queen being “oh I’m sorry drakonids, I didn’t realise you didn’t enjoy being servants of us SUPERIOR dragons”…

Imho what s hurting wow lore the most is that there isnt almost any mystical, legend/myth…left to explore.
In early days i was amazed by ulduar because we didnt know nothing about these mythical titans, or old gods …now everything is solved.

Titans, old gods, sargeras, aegwyn and avatar of sargeras, argus, nazjatar and azshara, elune, demigods, what was an actual power of unleashed old god etc etc …
Everything interesting or mystical about the lore was already solved (in most cases just by fireballing their faces), depicted in the game…usualy in an lame disapointing and underwhelming way. Now it will be the same with emerald dream …the magical and amazing place that we hear so much about…1 zone …couple of quests and a raid…and goodbye next patch.
All the mysteries that drove my curiosity about this game and universe usualy ended in a patch with “THATS IT??” bad taste in my mouth.
You got that in some of your points too.

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Really mystery is there to put flavor into a setting.
It what makes fantasy really feel like fantasy (other then the generic dragons, elves, swords and magic) with its own religious and cultural diversity and depth. Once you begin unveling mystery after mystery suddenly the setting you create feels… small and… flat. Nothing to itch your mind and spark your imagination anymore. Its all there, written (in a horrible way) in front of you. Once you unveiled the fabric of the cosmos and how it is working, what else is there? Suddenly the existing cultures are exposed to be rediculous superstitions or worse, with some that are ‘wrong’ and some that are ‘right’.

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Exactly, i gotta admit that you have started to lose me in the war conflict and the obvious horde bias (understandable since you have mained horde since forever), but this last comment exactly described my “issue” and what ive had in mind.
Thank you.

Well if you read into my comments that further expanded on thst point; while I love the idea of faction war and dismayed it was not done proper justice in BFA or Pandaria, I dont think there HAS to be war between the factions at all time. But there HAS to be some kind of tension, of ‘cold war’ if you will, of general emnity that includes small skirmishes here and there. And I explained exactly why this needs to exist from a setting point of view and of its necessity to make Horde/Alliance work at all as a concept. Perhaps we can agree to that regardless of faction bias.

Because I can.

What i mean by that. Realy, if you look at what has happened and what we have achieved and did in the lore together as factions…the conflict now would be completely out of place. Aside from nightelves having an hate against horde and them separating from aliance for that reason would make sense. But complete faction x faction conflict is a thing of the past…its almost 20 years old game and we have to move on. There could be new conflicts, factions could mix up and diverse into two new ones etc…

I do understand the sentiment, for the horde etc., i love that there are people that are still this passionate about the game with their faction pride. And i do realy hope that with recent Metzen great news we can dive back to these issues more.

But now to my comment about the bias. Its propably a little exaggerrated word, ill give you that. But to the point. If you look closely, these kind of topics (about factions, pride etc) are always made by horde players. Alawas. Every single one. Theres nothing wrong with that, except the for the “logistic of the game” itself. People that wannt strict fac. vs fac. conflicts and separation, are horde players because, and thats my opinion, they cannot see how dead the other side is. Even though in lore you have lost all the wars and horde is, for the lack of better words, very divided atm…on the gameplay field you completely, as a faction, dominated and conquered the game. There is an unreal desparity between amount of horde vs aliance players, to the point where aliance is almost unplayable. Idk when it started, but it was somewhere around the time when last “titan” guild Method went from aliance to the horde because of bigger player pool and better races, and the era of nerfing human racial for pvp. People started to migrate and rest was just an snowball effect.

What im trying to say, is that the devs have their hands tied together in this. It is impossible to keep the factions divided like in the past without completely screwing over the Aliance playerbase that is left in the game. From my personal view when the introduced x-faction grouping, that alone brought so much life into the game for ali players that it is almost unthinkable now to go back. Imho.

So all that “bias” i was talking about was purely about (assumed, since idk if you play ali and know it for yourself) lack of understanding what would separation and another conflict do to the gameplay realy.

None of those is actual mysterious, it’s very tropey, titans are archetypical forerunners, any human with non zero media literacy will quickly figure out what blizzard thinks about titans and what is their purpose to the story.

badass bro

If you are looking at it from a macro perspective? Perhaps there is argument to be made.
But if you look at it on a micro perspective;
Will the conflict be out of place for the (insert: Tauren/Orc/Troll) who lost his family for an attack by the Alliance on the barrens?
Would it be for the Blood Elf who lost his friends to Garithos or in the purge of Dalaran?
Would it for the Worgen who likewise lost close ones to Forsaken, or to the Forsaken who sees his rightful lands being encroached on by Humans?
The Night Elves might be the obvious one but really you can go on and on with this line and you will find no shortage of imputus for conflict despite the Horde and Alliance previously suspending it to deal with a greater threat.

I think that would be unironically awesome and GREAT thing to do and introduce to the game, theoretically. But, alas, we need to be realistic. I believe the reshuffling of factions or splitting the 2 big ones into smaller factions is not only improbable from the sheer amount of unique storylines that you need to cater for each faction it is also virtually impossible from a technical point of view. (What happens to the old faction storylines etc?). This is the kind of thing that would be done in an entirely new game. Right now I think we have no choice but to think what can be done with the old 2 factions, because right now they don’t work and there is nothing filling the hole.

That depends. On RP servers where lore and setting are the main ‘gameplay’, the Alliance are the dominating faction on every single one of them.
But going on with what you are writing, the problem here is in the writing. I don’t think that bad writing means there can’t be good one, and perhaps if the Alliance were the underdog and not always holier then though, without flaws etc… people would relate to it more.
Overall the issue you are describing is a gameplay one and not a narrative one (and from a strictly gameplay perspective, I think its great that folk from both factions can play together).

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