Feral Druids are MOP level overpowered. all you need to do is give them instant cast Cyclone and they’d be kings of everything.
Suggestion would be
Frenzied Regeneration healing reduced by 50% in pvp combat (for feral and balance)
All Healing spells from Restoration affinity reduced by 30% in pvp
FR is fine, the conduit is not. People hardly complained about ferals before they all went necrolord, that covenant is the problem. All the defensives from that + the feral selfhealing is what puts it over the top.
Nice try but I got 2,1k as resto, in few hundred games, started at 191 ilvl meanwhile people already been 215+
I never worried about my rbg rating my little rbg hero I was literally helping friends to cap and we joined whatever group accepted us. The 64% winrate at almost 200 games does not come due to lack of skill
What’s your excuse for playing meta specs and still not getting 2,1k?
I guess I just had easier time because NF resto was op op meta https://imgur.com/k59kSl9 https://imgur.com/ZE3imAz
Imagine getting a hard one because of your rating and then feel the urge to rating bash in a game where skill isn’t even the first place on deciding factors which rating you get
just because some rng trolls say gear doesn’t matter?
of course gear matters. it doesn’t prevent you from climbing to get the gear if you are skilled enough.
what matters in this game currently?
gear
personal skill
team synergy
playing meta
rng
sadly gear is the first check box that currently kills pvp as it is so god awful to play alts or start a fresh char that I rather quit the game.
I reached 213 ilvl gearing on this char and now I am so burned out from gear grinding process (incl. covenants, thorghast etc. etc.) that I am not logging in anymore. coolio
I said this because the guy provided screenshots with “high geared” people not being able to climb and so could this dk not climb in arena even tho he has 226 gear from rbgs.
So “#1 gear” can’t be right, can it?
https://imgur.com/4UHVJob
I checked but you can do it as well, it’s the real joe, the tournament player, multi r1. He was boosting a rdruid, he has more gear and more skill than me, that’s for sure. The priest I was playing with has <50% win rate (over 700 games played), so I can assure you there was no synergy and we were not on voice, like most of the time with people from lfg.
So we got outgeared, outskilled, both were playing meta but we had more rng? In the end nothing matters but rng?
How is Necrolord ‘the problem’ when it’s one of the lowest picked covenants in PvP?
Feral started OK but just scaled really well as the patch went on. Buffs to BM help them. The prevalence of fire mages helps jungle.
Imo well-honed instincts is too strong, as is feral’s regrowths. They should reduce the spellpower of them somewhat.
Also, fleshcraft should calculate the size of the shield based on your base HP, not your boosted HP. You can cheese it by going bear form and using battlemaster and get a stupidly large shield. That should be adjusted. The normal fleshcraft shield without HP boosts is fine.
And that’s still irellevant. We are talking about feral only here. Necrolord with the shield + auto shield from the soulbind is what makes feral way too tanky. We can switch paths in the soulbind before arena matches, which gives us an ever bigger shield, you can simply switch back to the normal path and you’ll retain the increased shield. It’s broken.
The auto frenzy conduit already is broken, it’s what the necrolord covenant adds to the feral toolkit is what makes the spec over the top.