I know im being goofy right about now, but im a lil fed up with the way things are this pvp season so i will allow myself to blow some steam by presenting some changes I would like to see in Feral for the future:
Starting from stealth. Rake from Stealth is buggie,meaing putting Rake and stealth into one macro will result in failure at times, so what purpose did removing Pounce served when you still need 2 seperate buttons for stealth and for rake ?
Just bring Pounce back. Dont act like you know how to code without ChatGpt.
Restealthing- Being locked into playing Night Elf because Feral has no restealth feels tiresome. We need a restealth ability similar to Vanish.
I mean every stealth class has a restealth even hunter can drop combat.
Having just a single opener from stealth in 2025 is a lil goofy. Just throwing this out there. (Rake stun).
For example Sub rogues when they open with Shadowblade from stealth they get ported behind the target.
But for some reason we got just Rake doing a stun, and Shred doing silly damage and require ridiculous amounts of energy.
Typhoon & Ursol Vortex’s DR sharing is absurd in a meta where you can be tossed up and down, left and right and be pinned to a wall via Ring of Piss by a monk back to back.
Neither Typhoon nor Ursols Vortex is too strong and they should simply work together, without DR preventing use , period.
If current meta is to stay, Feral really needs an immunity or
Survival Instincts should proc automatically at 35% hp to serve both the fantasy and the insane meta rn.
Or automatic bear form at 35% … idk mahn it feels bad playing currently ngl.
Players get access to new abilities which allow them to slow ferals without the feral to be able to remove said slows despite tooltip of shapeshifting saying otherwise and at the same time everyone suddenly is crazy mobile, like ret pala is kyting me rn… so
If current mobility meta is to stay Feral really needs a second charge of Feral Charge,with increased its Cd to 30 or Leader of the Pack baseline.
Speaking of which, Feral Charge shouldnt require a /cancelfrom macro to operate on a friendly target. And it should be doable in any form.
Crazy concept i know.
Dash shouldnt have a GCD, so does Stampeding Roar or they should simply remove slow/root effects on use just to simplify the complexity of pressing /cacelaura before each of them.
Feral is hard to play already, anyway.
Heart Of The Wild is nerfed so its Cd should go down to 3 mins.
Fluid Form should work for all Cat Form abilities except for Bite and Rip. Its buggy anyway.
Decurse should be baseline.
Removal of Swiftmend should automatically mean massive healing buffs to Regrowth. 300k is absurd healing. Especially when Dampening affects not just healers.
Bear Form healing shouldnt require energy/rage, and should be usable in Cat form, baseline.
Like Bear form armor and healing is nerfed anyway, plus anyone can bypass the armor for the most part.
If Thorns is gonna be so limited, it should be either buffed or baseline. I mean not only it does bad damage as it did but now u cant put it on others, and ITS STILL DISPELLABLE?
Well- honned insticts shouldnt remove itself when u swap forms, like… clunky af ?
If hunters can have Frighten Beast baseline, I think Hibernate should also be baseline.
Cyclones range is absurdly low for a melee thats supposed to get out of the safety of cat/bear form and manually cast it.
A 5 yard range buff could be enough.
You already nerfed Clone 2 times.
Boomie rightfully deserved the nerf to Clone but not Feral.
Just buff the range a lil bit.
Thanks.
PvP talents are mostly unimaginative, rework each one of them like … it feels pathetic asking a creative studio to be creative but just look at this sh.