Ferals and Warriors need Cataclysm rage formula

SOD is a game of skills and talents from future expansions and current rage formula for both classes doesn’t allow them to perforform as they are supposed to.

Patch 4.0.1 Rage has been normalized.

(2010-10-12): Rage is being normalized so that its generation is no longer based on damage done by auto-attacks. Each auto-attack will provide a set amount of Rage, with off-hand weapons granting 50% of the Rage main-hand weapons do. Haste will allow Rage to generate more rapidly by increasing attack speed. In addition, while taking damage, the amount of Rage generated will now be based on the Warrior’s health rather than the opponent’s level. The essence of this change is to improve the scaling that occurs with Warrior gear. With Warriors balanced around the top tiers of items, we’ve found that the class tends to underperform more drastically than others in lower-quality items. These changes should correct that.

[Patch 7.0.3] (2016-07-19):* Endless Rage is a level 15 Fury Warrior talent.

Putting Endless Rage Rune in game on top of the old rage formula is like putting a cherry on top of a poo cake.

Endless Rage was added after rage normalization, this rune doesn’t benefit at all from current formula as it’s underperforming.

Also, if blizzard won’t think about it, at lvl 60 warriors will once again dominate every dps and every raid will stack them, as they stack melee hunters now.

Current situation is better described as this:

  • you gave a crippled old man a ferrari, but he is on a wheelchair and can’t feel his legs to drive it