Fire Mage feedback

Greetings fellow Fire Mage players,

Just want to give feedback and suggestions on Fire Mage in both PvE and a bit of PvP.

  • PvE

The Midnight changes to Fire were ok, at least the philosophy behind it.
Abilities got pruned, we lost Phoenix Flames and Blastwave unfortunately, but I’m digging the new Apex talent and Fire Blast refunding.

Combustion feels amazing, nothing to change here, but again… it was never the issue.

The problem again is the time between our Combustion cooldowns.
This was a problem before and it’s not been addressed at all.
I have fewer Combustion casts now than in War Within and it’s a bit boring, which shouldn’t be.

Here are some suggestions overall :

KEEP IN MIND, I’M EXPLANING FOR CHANGES IN MECHANICS, IT’S UP TO BLIZZARD TO ADJUST NUMBERS ACCORDINGLY.

1) CORE MECHANIC PROBLEMS

Give us something else to do outside of Combustion. Spamming Fireball and praying for a crit is just a miserable experience, not to mention consuming Hot Streak with Pyroblast or Flamestrike doesn’t feel good, it doesn’t hit hard nor contribute to anything. The numbers are abysmal, DPS lower than tanks, and by a large margin. I have two propositions here.

A) Make Fireball always crit (adjust numbers because it’s not the damage portion that we need) or buff Overflowing Energy to give 60% crit chance that stacks, 20% is very low. This will at least give us Hot Streak non-stop and we can at least increase the rate of our Pyroblasts and Flamestrikes outside of Combustion. Adjust Firestarter and Scald for Fireball to do increased damage until the 90% / post 30% mark respectively (if it’s going to always crit.)

RESULT : We’re more frequently consuming Hot Streak outside of combustion and relying less on Fireball RNG crit.

B) Make instant cast Pyroblasts/Flamestrikes reduce the cooldown of Combustion by 1 or 1.5 seconds (this shouldn’t be active while we have combustion). This will shorten the Fireball spam period between Combustions. We lost Shifting Power (good riddance imo) but it was a great tool to get us to the big orange button faster.

RESULT : We get to Combustion faster, while keeping the slow pace outside of Combustion.

2) TALENTS THAT NEED ADJUSTMENTS

Meteor - It needs more interaction with the rest of the Fire Mage’s kit. Not sure how though, it’s a very unusual. We use it just before casting Combustion and that’s it? If you don’t take the extra CD talent, it’s somewhere between Combustion CD periods? Frostfire needs the talent since they benefit a lot from Meteor, but Sunfury? We need to sacrifice Combustion duration to get a stronger Pyroclasm… This isn’t good.

Pyroclasm - It needs serious changes/buffs, it should feel like we’re casting Chaos Bolt. When it procs, make it so that Pyroblast or Flamestrike cast time is reduced by an additional 30% and make sure it always crits, this will help again with the period outside of Combustion and since it always crits, it doesn’t benefit from Combustion (adjust damage numbers obviously).

Left side of the capstone talents are about Ignite and Fire Blasts (that also increase the damage of Ignite), straight middle is a must since it’s Combustion modifiers, but what is the right side about? RNG? Pyroclasm is a proc, Pyromaniac is a proc, Cinderstorm is a proc. All of these aren’t even worth taking comparing to the left side. Cinderstorm could’ve been an active spell instead of another RNG. Again, talking about fun/mechanics not numbers.

Memory of Al’ar - Please either increase the Hyperthermia duration back to 6 seconds or make it 3 but we extend it during Combustion like we had in War Within. It’s too short now.

  • PVP

    Fire is strong in PvP, very strong burst. The gameplay is fine, nothing wrong here.
    I just want some good Fire themed PvP talents.

I just want 1 Fire Mage specific talent that isn’t extremely bad or unfun.

  • Glass Cannon, delete this please.
  • Ring of Fire, revert the changes and give us back the DoT - if it’s too much, have it still replace Ring of Frost so that we can sacrifice CC for extra damage.
  • World in Flames is just good to farm overworld cloth for example.
  • Greater Pyroblast is ok, but the game became so fast paced and interrupts are everywhere.

That’s my two cents I guess. Let me know what you think, or give more ideas on the table. I just want Fire to be fun.