First time Healer

Hi all!
I first time lv healer monk any suggestions , tips or tricks…?
I know there is wowhead and icy but wanted to hear from players to :slight_smile:
There is no better advice than players personally. I m now 61 lv and so far did not have some trouble but there is time after time some tank who don’t want use cd and mine mana go burn like is roasting lol Because I cant understand how his or hers health go like it is nothing just start to go down if I don’t go aggressive heal he would die in sec xD Healer to be it is hard I see it now especially when you have a group that don’t make easy thing for you.

Im not quite sure at which point mastery is a thing, but generally as a monk:
keep your renewing mist active, use your thunderfocus tea on renewing mist as close on cooldown as possible (unless you know there is an ability to time it with).
essence font when party healing is required, channel it fully for best efficiency and you can be sure no one will die during that time, otherwise check the players at have its hot on them and then start spamming vivify - this will double your mastery healing.
if people keep on pulling without watching a healers mana they will die, this is the same across the board, but you CAN do a bit: roll into the direction of the next pack, use essence font and while channeling take a drink.

And thats all there is to, with keeping that in mind you should be able to manage and figure out about soothing mist and enveloping mist.

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Thanks on post helps a lot :blush:
Acording o your response I m on good way in healing because I do all that you describe and doing my best that no one dies. But sometime is hard with mana when they pull a lot. Im little bit confuse in wowhead article…

So for dungeon and raids I must have 2 sets ? lol

Dungeon:

1. Haste

2. Mastery

3. Versatility

4. Critical Strike

Raid:

1. Critical Strike

2. Versatility

3. Haste

4. Mastery

There is a reason why these stats differ in dungeon and raid:
dungeons are a hasty thing, you are solely responsible for keeping the party alive regarding damage that cant be mitigated -> haste, for bursty healing mastery, versatility keeps you alive and crit is just by chance.
In a raid crit gets better because chances wont be stacking against or for your benefit but overall summing up in longer fights, whereas haste and mastery are somewhat devalued by the other healers around.

Im running Itemlevel > specific stat which created a situation of almost equal values on all 4, but thats more because Im a lazy player and my bad luck protection keeps popping items this way.
Personally speaking I would prefer a different setup for both raiding and dungeons that is

  1. Mastery (helps healing damage spikes)
  2. Versatility (keeps you alive and increases overall healing)
  3. Haste (just in case)
  4. Crit (not a friend of chances, as I pointed out)
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Although Lentat gave some good advice, I would argue about the last point he made.

Having two sets for M+/Raids is a good idea as I am only swapping out a single ring and my weapons, which give a lot of mastery and haste which are the stats to go for in M+. However, with my raiding weapon and ring, i’m almost at CRIT cap, which in raids is amazing. Try it out and see what works best for you, but most top tier monks try to get as near to crit cap as possible in order to have maximum efficiency in a raid.

You should aim for:

Dungeons:
Mastery/Crit/haste/vers

Raids:
Crit/Vers/Mastery/Haste

Sadly,2 sets.

In the M+ pugs i join i tend to favor alot more the Mana tea instead of lifecycles and i use it when i know damage is coming.

Yeah mana problems = Mistweaver life
You should have a key assigned to mage food or mana food that vendors sell and have a small sip between pulls if youre around 50%-60% .

Dungeons, always have your renewing mist hots on your party members and dont forget to do some damage and apply your mystic touch in everything. Have your UI to display who is affected and who is not. If all players need healing, you heal the one that is not affected by your renewing mists. Now if you know that BIG damage is comming, Mana tea, essence font and start using your vivify on non renewing mists affected targets. Have your UI to display your Essence font HoT duration and your enveloping mist/soothing mist duration. Most cases i dont use enveloping mist unless the target is taking aserious avoidable damage and thats why im using mana tea instead of lifecycles.

Raiding:

Have your statue on the tank that is currently tanking, use a few vivify’s around and when your Essence font has over 15 stacks (upwelling talent) and huge damage is comming use it. Check each encounter to see when you should pop your revival or when your raid leader assigns you to use it.
If fights are pretty stacked up, you may wanna use refreshing jade wind but you have to know exactly when to use it because its very expensive and it will OoM you in no time.

Never use soothing mist just to insta cast a single vivify, leave your statue on tank and spam your vivify’s around. Using soothing mist and then insta-cast vivify actually takes longer.

Thats all i can tell you, but thats my play style ofc. Im not the best, some can be alot better and do it differently.

Like guys above said, there is great difference between dungeon and raid healing.

To limit mana issues you need to use thunder tea on cd and use it for vivify unless fight is heavy aoe/dot and you need to keep all 5 alive at the same time (during leveling shouldn’t be a prob), but witches in waycrest or shrine or some affixes require you to use thunder on renewing. Another thing is that you never can have 2 stacks of renewing mist available… always keep it rolling on someone… doesn’t cost much mana and it bounces around if the affected one is full hp. When heavy aoe burst damage comes in, use essence font but just to apply the dot then stop the channel. You only need the hot so you can proc your mastery. When it comes to dungeon healing, vivify paired with renewing is your main healing tool. If you have statue, use soothing on tank or if someone gets annoying dot that would require too many vivifys to retop. If you’re specd in lifecycles, make sure you rotate the spells correctly to conserve maximum amount of mana. Also try to do some fistweaving in between healing. MW has alot of dps abilities that can contribute nice damage (if you’re going for high m+ key pushing later, you’re gonna want to know when to heal and when to dps, because finishing high keys also depends on healer doing the dps). And also you apply 5% physical dmg increase debuff when you deal damage.

When it comes to raid healing, it depends whether you’re tank or raid healing (monk is better for raid healing, but if your core group has no dedicated tank heal like a pala, they might ask you to do it). Tank healing is similar to dungeon healing, while raid healing switches prio from vivify to essence font. Ofc you’re still want to spread renewing around and do some vivifys but if you’ll look at meters, you’ll see how much healing essence font does.

Due to the switch in abilities, you’ll want to keep two sets of azerite, one focused on essence font and another on vivify or renewing.

Talents that monk has are all very situational. I remember changing them for every boss in uldir. There is standard raid and tank healing spec, but sometimes you’ll see that raids tank healer can’t keep up so you’ll sacrifice one talent row of raid healing talent for more single target talent one to help him.

Other than that, it’s pretty straight forward. If you have mana tea talent, use all your biggies then. For encounters like vectis or zek’voz i used to pre-renew then use mana tea then essence font, spam vivify until 2 sec left on mana tea then essence font again. Timing is everything. Get or make yourself some nice WA and you’ll be fine.

When raiding coordinate with your other healers (this mainly goes if you do mythic raiding). Bosses bursts of damage are usually very predictable (vectis burst, zekvoz rings etc). And you’re gonna need a big cd for each of those bursts… sure all 4-5 healers can use theirs on 1st burst (polish your hps), but when that second burst hits, noone will have cd up and you’ll need to spam vivify to keep the raid alive which means you’ll be oom in matter of seconds.

If you ever have any specific question when it comes to monk, use the Peakofserenity website or discord. People theorycraft on there all the time. It is also a great website when it comes to min/maxing since the moderators use sim tools to determine best azerite traits, trinkets etc.

Ohh an get yourself healer stat weights along with pawn. Depends on the content you’re gonna do, the addons will tell you whether an item is an improvement over the current one and by how much.

Levelling groups are always very random in their behaviour :slight_smile: You’ll encounter a lot of ‘tanks’ who actually just wanted instant queues. Often they’re in dps gear, and sometimes they don’t even have a shield. As the healer, it is of course YOUR FAULT™ if they die, and they can and will quit the group should that happen.

As a monk, do not underestimate the importance of cleaving your heals. It’s the green mist button. It might be Renewing Mist. I forget spell names often. It’s the instant cast that you get 2 charges of, and it is utterly vital that you keep it rolling on as many players as possible. Is there a charge available? Then it’s the next thing you cast unless the tank will die within 2 GCDs if you do. Are there 2 charges available? Then you are a bad monk and should do 1000 pushups right after this dungeon!

Make sure you have a UI addon that will help you track which players it is on. Grid2 and ElvUI both handle this well, but there are other options.

Green mist + main heal will get you a hella long way :slight_smile:

It doesnt really matter which player renewing mist is on.
You can double cast it on a player because as long as there is 2nd valid target this will make it jump there. The only thing under your personal control is whom to heal with your mastery and who definitly should be heald with your cleave.

Though there is some good advice here, there is also some bad.

Essence font is not a good healing spell for dungeons. It definietly wont top the group up and it costs a lot of mana. Essence font in dungeons is only used to apply the hot component to the party, then you would cancel it and spam vivify on lowest hp target.
This is because they will get double mastery proc on them.
Essence font wont top anyone up in itself or if it does, it was a waste to even cast it.
Ppl usually precast it before big aoe even comes out so then they are ready to spam vivify.

As for raids: ofc you wont ever want to cancel essence font. Its very efficient healing in a raid environment.
Someone mentioned casting it whenever its 15+ stacks with the lvl100 talent upwelling which is also wrong.
You will be casting essence font when many ppl are taking damage and it doesnt matter how many stacks you have.

As for thunder focus tea usage
You want to mostly use it on renewing mist in dungeons except on very long fights where mana could be an issue in which case you would use it on vivify.
In raid, used on vivify except ex. On pull when you are full on mana anyway or when mana is 0 issue or vivify would overheal.

Mana tea only really used on high tyrannical keys where it helps more vs lifecycles.
Mana tea baseline raid talent. Trap in using it is casting essence font at the start.
Optimal use is essence font pre mana tea then vivify spam during mana tea and clip an essence font at the end of mana tea.

Also as above mentioned, another trap for mw monk is soothing mist usage. If you only cast one vivify on someone then dont use soothing. On aoe its best to just vivify spam.

You use upwelling to take advantage of its high stacks, because in raiding gear it heals quite hard. If you check logs its usually the top healing ability. You must have as many stacks as possible.

Waiting another 3 seconds to pull alot more healing with the bolts + the HoT’s is the way to go. Now you still can use it on 5-6, your call xD

You always have EF at max stacks when raidwide damage comes as the raid wide damage never occurs that often,using it at low stacks you self-cancel the talent you just picked lol

Edit,

In M+ you never cast EF before before the mana tea as you dont hold lifecycles there and you most likely wont complete the cast, you should save the mana from EF that is the most expensive spell of yours by using it actually after mana tea.

You have no idea how to use essence font then. I assure you that what I said is correct. I read peak of serenity every week with all kinds of discussions and experts answered this question many times before.

You dont cancel upwelling out by casting it on less stacks. You cancel your own healing out by not casting essence font when aoe healing is required, be it at 18 or 4 stacks.

Upwelling also has a second component which is longer lasting hot and i wont cancel that part out either.

Plz atleast check up on real sources before trying to make assumptions on your own.

Sure raidwide damage might come in every x seconds but thats not every fight and when many ppl are damaged there is no reason to hold onto essence font.

If you have doubts go up on peak of serenity mw channel and the experts themselves will tell you the same answer about essence font and upwelling.

I said you cancel EF inside dungeons, not inside raids. You have to in most cases, in DUNGEONS plus you have to actually read what this xXxX guy said before you being rude. No matter what discords and sites tell you, when you pick upwelling you go for as much stacks possible to get a maximum use of the talent, otherwise you self cancel your talent pick.

Looking at your logs and your MW progress in general i dont see something as expert as you self proclaim in this chat and im looking 0 logs to most cases, why you hide your logs if they aint good? Bigger key uve done is like a 12? Chill down abit.

I could answer you like : Looking at your logs youre a moderate wannabe forum expert but i had to be civil until you started pro-ing without even knowing what you speak of. I did not became MW 5 months ago and i did not defiantly learn to play it from sites and discords, was a MW its its darkest times as well(legion).
Step up

?? Who is trying to be rude. I brought facts, you are trying to ignore what I say and check my logs from nobody knows how long ago.

I didnt heal on my monk in 8.1.5 because i played my rogue(had average around 90% on it too oh wow). Done 15-17 keys on it too and currently playing my resto druid. But if you would look back to 8.1 BoD and Uldir before that i had pure 99% logs as mw

You playing monk in legion when it was really bad doesnt make you a special snowflake. I played monk since end of MoP and through whole WoD. I played resto druid instead in legion because the mw rewamp looked super bad and i was right to change. And i had 99% logs on my druid too back in legion…wow who cares exactly?

You should chill down a bit m8

Now gone on Rdruid + rog? metaslaves…

You dont heal on monk yet you proing around + you self cancel the talent that you picked yourself by using it at low stacks.
Not to even mention you dont play monk and you hang around in monk discords and sites, makes absolute sense.

Also you use EF then your mana tea, you didnt read the tooltip that EF is the most expensive spell monks have. Proing again calling wrong the obvious, saving 50% from the most expensive spell…:confused:

If you initially take a look at my post i said i aint the best, but i do it this way.
You start by saying “this is wrong” but its not wrong mate, your whole perception about the class is wrong and defiantly you should spend some more time reading the tooltips and checking logs.

When done corretly you will do it
EF > Mana Tea > Vivify > EF all during manatea

Why would you NOT use it directly after EF when this is the time to save the most?

Simply because EF is by far the most expensive spell monks have, it costs as much as 2x vivify and i want to cut this cost down in half thats why i manatea>EF>Vivify. Cutting down EF cost in half means 1 free vivify after mana tea is over.

most case scenario i never complete the EF cast inside dung’s just want to see the HoT in all players then im set to go.

Understand what you imply here, yes but i dont see SO much dmg in the 15’s i do that i will keep spamming vivify’s for 10s(included EF cast) plus i have to use as less mana as possible during the whole dungeon because frequent eating = more dead time for the key.

You cut its price by using it at the latest moment of Mana Tea.
What I am doing is
EF > Mana Tea > spending 7-8 Vivify AND another EF (that fits into its 12 seconds duration)

when I try to do it the way I understand your recent post, Mana Tea > EG:

  • channeling EF, that seems like a waste to me, because I can only fit in 4-5 Vivify that way
  • cancelling EF, I wouldnt even dare to think that because thats obviously wasting mana

In dungeon I also wouldnt want to necessarily channel it the whole time, but you can always cast it before AND during mana tea.

Blindly arguing what saves more mana has no point… someone should run the numbers and we’ll see which combo saves more. Personally i too used EF twice during mana tea (right after and before it ends). I have no clue whether you save more mana doing 2 EF or with a few more vivify. This is a question for peakofserenity forums tbh :slight_smile: looks like there are more people interested in knowing the answer :slight_smile:

Also no need to get so hostile :slight_smile: we’re just talking :slight_smile:

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Vivify is 3500, EF is 7200

  1. MT > 7* Vivify* 0.5 + EF* 0.5
  2. MT > EF* 0.5 + 5* Vivify* 0.5

Thats the math behind it.