Fix delves

mythic + stops giving gear after +10 .but people still do it after +10

You are focusing so hard on the ‘recommended’ ilvl that you forget that these delves can be completed with much lower ilvl than suggested. Same with Torghast and anything else in between.

I think people are so desperate to inflate their own ilvl by doing easy content and that is why this game is failing right now.

Delves need to be fixed because they are not a progression path. They offer no real challenge and offer way too powerful of a reward for the challenge they offer.

When they manage to get a game mode that is working by itself, then they will provide suitable rewards. At the moment they just offered crazy rewards at the start to have everyone run them for 2 weeks and get data. Now that they got their data, they will follow with next steps.

They don’t.
The rewards for delves are fine.
Stop raining on other’s parades

1 Like

You should see my IRL job if you think Delve rewards are “crazy”.

Well technically to comfortably do the +13s im doing I need Myth Track gear, that only drops in the raid.

So I have 2 options: (A) Raid. (B) Suck it up and roll the dice with the vault.

All I can say is this: Welcome to End-Game club. This is how it is.

You have 2 options: (A) Do M+/Raid to get better gear/more crests to upgrade your hero gear OR, (B) suck it up.

Basically those are your options.

The vault rewards for a +8 delve is a 616 item. To get a 616 item you have to do:

  • Heroic kyveza/ovinax
  • A +7 m+ key

In what world is the challenge of a +8 delve comparable to the other 2? We were doing +8 delves in the first week with 580ilvl before the season started.

And the reason they capped the rewards at +8 and made them so good for their challenge was to drive more people into the delves and get data. They already said that they were not satisfied with how the start of the season was in context of delves.

My point is that delves are a way lesser form of content compared to previous solo content (torghast, visions, etc). They will work on them in the future ofc, but they have to put work into them to make them reach the state of an “end game pillar” like m+, raid, and pvp.

1 Like

you just sound salty at people running around in 619 gear.

All the activities should be self-sufficient. Imagine having to do PVP for half a season to do mythic+

By that logic, you can say you don’t have to have any gear, you can do the thing naked, which is probably true

The question is not what you can and can’t, the question is game design.
The idea is you do tier 10 on 623.
So then either they planned for you to play tier 10+ for one week only. Which is probably not true, since it makes 0 sense
Or they planned for you to go get gear in group modes and the delves just to be a side activity. Which is probably true

And so the idea behind the post, is to be a real solo activity, delves should be self-sufficient, you don’t have to have to run group content like mythic or raids.

It’s completely unimportant, whether you can or can’t do tier 11 naked
The problem seems to be the philosophy

According to stats, the game started to loose subs after wotlk, so its more probable that the ilvl is the problem itself
Ever since the game became about grinding ilvl, people started quitting

Tier 11 delves rewards are basically almost mythic 3 rewards and doing mythic 3 is a joke compared to doing tier 11 delve on many damage specs.
So its actually vice versa, delves rewards must be pumped up

Its much easier to get ~600 by running raid finder, low keys or even pvp, than delves.

This is a good point
Basically, you are saying blizzard only respect raiders
This is kinda wrong, isnt it

doing tier 8 on 580 and doing tier 11 on 606 is huge difference

I sound salty at the concept of being force into doing the chore of 4 bountiful delves on ALL my character for the whole of the season. That did not work well with torghast.
I was ok with giving it a chance at the start and see what they came up with. I was not impressed but still do delves to gear up alts.

Generally the game is at its best when you have multiple avenues of gearing, where none is heads and shoulders better than the rest. At the moment delves unfortunately are not working as a progress path in late game. Hope new horrific visions change that.

i agree that all the venues should be equal

but i also think they should be independent and viable

I agree that all paths should be equal, but I do not want to see delves become another sweat contest with mythic+ dungeons

Problem is that all content have more or less comparable difficulty, with content with more people being abit easier than content with less people. With that in mind, in a perfect world delves should be abit more difficult than +10 dungeons order to give you a myth track item.

Think of it difficulty wise like the mage tower.

Correct, but keep in mind to have all independent and VIABLE you must have them balanced against each other. You CANNOT have delves be the de facto easier way to gear, but have to balance them against the other paths.

Generally I like solo content, with mage tower, torghast (the first weeks), and horrific visions being some of the best content the game had to offer. The problem with delves are not the rewards, but the content by itself and how less fulfilling it feels.

Nope
Absolutely not.
We don’t need delves to be like the mythic sweat content.

Then how do you expect them to offer similar rewards if they are not even in the same difficulty?

If they are comparable difficulty to normal raids or m0, then they will offer similar rewards.

I don’t expect them to offer mythic track gear.
The hero gear we get from them is fine, as is their current difficulty.
Not everything needs to be sweat content

2 Likes

Its a shame Blizzard is afraid or unwilling to have any meaningful solo gear progression. Delves are nice but eventually you’ll hit that wall and they become irrelevant… Seems like a waste to me.

1 Like

The devs disagree with you. In interviews they stated how problematic was at the start of the season when players farmed +8 delves, and the “normal” path to gearing drove them to +7 dungeons (they had similar rewards), and how the high difficulty spike made it a really bad experience. My money is that IF delves remain in their current iteration, their rewards will be lowered abit, and MAYBE higher tier delves start dropping that gear (so that maybe +10 delves drop the hero track).

Correct. But if something wants to be an end game pillar like the delves are trying to be, they have to be sweat content at the higher end. If they do not offer that kind of difficulty, then they are over by the first week, and no progression is happening on that game mode.

World quests are no sweat content, but world quests cannot have a progression.

That states exactly nothing outside the fact they need to adjust the paths.
It’s not an argument to making delves harder, nor is it an argument to take away gear.
If anything it reveals how messed up the game has become because the devs simply cannot understand that not everyone wants to run mythic dungeons, yet they somehow keep forcing it on people.

yes, so i would do it where the highest raid/delve/mythic+ are equal in difficulty for a player/group of players, who have the equipment the previous tier drops, and this highest tier drops equal equipment across raids/delves/mythic.
And i would do it, where you can farm the equipment by solely doing one of the activities for half a season or less.
Otherwise, its a senseless treadmill, where you get equipment from delves late and its below mythic+ of less difficulty, so why botheer, just run mythic+ or better raids

1 Like