Fix Ignite behavior

Make it passively spread to a nearby enemy every 2 seconds.

You know, just like actual fire would do.

Phoenix Flames as a form of player agency over ignite is ultimately a design fail which no-one liked. No-one. They’re fine on their own as having an extra spell to weave into normal rotation and some small cleave compartment.

Please give us the flavor of flame back.
P l e a s e

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Not to mention that firing off a Pheonix Flames outside of your Combustion, you are pretty much nerfing your next round of Combustion due to the long CD of PF and it not being ready in time.

I’m not sure a passive spread is the way to take it, but this certainly needs some kind of attention.

The passive spread worked perfectly for over a decade, this is one of those examples of fixing something that isn’t broken gone awry.

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It was an over reaction to 8.3 fire doing more aoe via pyros than flamestrike. That only happened because of the insane power of blaster master × corruption.

I like the idea of the 6th talent row all being types of ignite spreaders. Conflag could be a passive spreader spreading to 1 or 2 targets every so many seconds. Living bomb spreading it to loads but costing a gcd every 10secs and flame patch… just being flame patch I suppose.

Wut?

Ignite auto-spreading was only introduced in the Legion pre-patch and removed in the SL pre-patch. that’s like 4 years. Before Legion, Inferno Blast (upgraded Fire Blast) spread our Fire DoT effects, but Blizz reverted it to Fire Blast and added Phoenix Flames.

The auto-spread was nice and was my preferred version of Ignite but I think people misremember how good it was.

In Legion, Flame Patch was doing most of my AoE damage and in early BFA Fire was barely worth playing, but at the end of BFA Corruption made us ridiculously powerful.

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I think during the Emerald Nightmare patch we did some really good ignite damage. Then 7.1.5 happened and flame patch was ahead.

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The last thing I want is passive CC break that I have no control over. Hell no!

I think Legion ignite had some sort of check that would prevent it from spreading onto targets that are CCed? Or maybe it was a honor talent. Not 100% sure. What was problematic, however, is it sometimes pulling stuff in dungeons despite you not being in combat with it because of weird hitboxes.

I remember how on the third boss of Eye of Azshara, I could not focus some of the adds or the pack of crabs behind would pull. Or if there were some sort of adds stacked with a raid boss that you could not kill too early or you’d have issues with mechanics later on. Still, it was better than this awkward phoenix’s flames implementation.

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As far as I remember you always have one PF available to use between combustions. You should get your third one back during your combustion.

oh that’s interesting to know. I have to admit, I usually fire one off here and there, but always feel bad for doing so.

Everything post MoP fire mage has been a travesty. Hopefully 10.0 makes mage fun again.

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