Just balance the dmg of warriors, paladins monks. (Maybe Dh too). Cause they are destroying so much the game, just do some arenas and the first time you see a ww you think how the f, im going to evade this mdf cause he has 24sc pf burst that he can beat the f out of me. They have soo much dmg just by 1 global. I just dont understand how a monk is able to kill 3 ppl just because they are near. Or executes of a warr from 30-38k I could see in arenas. Or a paladin dealing dmg while you are disoriented… When all other clases need so much preparation to do the same dmg. Fix pvp and you will bring back life to this incredible game.
Actually almost every class can erase you in 1-3 globals. If every class is broken then game is balanced. There is no other way, but adapting to meta. Most of oneshots are predictable and can be countered.
Sure that’s why blizzcon champion got deleted everyday, because it’s easily counterable.
Well that’s not entirely true. Some specs can perform ridiculous amount of healing (ret paladin) so yeah its still not balanced
And yet Blizzcon champions are still at the top of the ladder, aren’t they?
Sure and they will forever be but my point is that the game design is trash for everyone regardless your skill, so what you are saying isn’t totally true.
Whazz and Absterge both said the game wasn’t really fun anymore, think the only factor that make people still play is because they have friend to q up whenever they can.
People like me, lfg slave feel really terrible cause it increase the frustration and the pain to find people to q with even more.
Please also remove boosters while at it (DH dps is okay though, I’d say it could even use some buff).
nah let this game how it is me and the other mistweaver like to die in 1.6 seconds
DH needs a nerf badly. If you’re struggling to do dps then it’s a skill issue
Why are there only 5 DHs in top 100 then?
Because most high-ranked players have some sort of dignity and dont want to shower themselves in gasoline-fire after playing.
DHs are consistently pulling 4k dps, which is certainly in the top end. Their burst is not lacking either, with hunt and fel rush. There’s simply no argument that DHs could need a buff to their damage output.
How about monks/palas/sub rogues/arms warriors/ferals doing twice of that?
Ah yes that will definitely bring people back.
None of the specs you mentioned need a damage buff either, if that was what you meant by the question “how about … ?”. If anything, monk’s spinning crane kick proc + clones needs a tone-down/fix.
Also, no spec pulls 8k average dps over the course of a match, unless you die in their first go. In that case, you failed to trade your defensives for their offensives, and deservedly lost the match.
Yeah because top 100 is a good measure of our level…
honestly you could just remove healing reduction from arms because you either have that or burst but now arms has all
burst
mobility
slow
tanky
execute
healing reduction
Lol, let’s look at monk then - in comparison to arms, Monk is not tank. Instead have self healing, even better mobility and higher AOE burst.
windwalker is just as broken as arms lol, tho it has 2times the skill needet
Can you even have a straight face writing that statement from a monk character?