2x ...eBlizzard_MoneyFrame/Mainline/MoneyFrame.lua:318: attempt to perform arithmetic on a secret value
[Blizzard_MoneyFrame/Mainline/MoneyFrame.lua]:318: in function 'MoneyFrame_Update'
[Blizzard_MoneyFrame/Shared/MoneyFrame.lua]:637: in function 'SetTooltipMoney'
[Blizzard_FlightMap/FM_FlightPathDataProvider.lua]:252: in function <...Ons/Blizzard_FlightMap/FM_FlightPathDataProvider.lua:240>
Locals:
frameName = "GameTooltipMoneyFrame1"
money = 36000
forceShow = nil
frame = GameTooltipMoneyFrame1 {
GoldButton = GameTooltipMoneyFrame1GoldButton {
}
PrefixText = GameTooltipMoneyFrame1PrefixText {
}
small = 1
moneyIconsDirty = false
trialErrorButton = GameTooltipMoneyFrame1TrialErrorButton {
}
CopperButton = GameTooltipMoneyFrame1CopperButton {
}
moneyType = "STATIC"
staticMoney = 36000
lastArgMoney = 36000
vadjust = 0
info = <table> {
}
SuffixText = GameTooltipMoneyFrame1SuffixText {
}
SilverButton = GameTooltipMoneyFrame1SilverButton {
}
}
info = <table> {
collapse = 1
}
gold = 3
goldDisplay = "3"
silver = 60
copper = 0
goldButton = GameTooltipMoneyFrame1GoldButton {
Text = GameTooltipMoneyFrame1GoldButtonText {
}
}
silverButton = GameTooltipMoneyFrame1SilverButton {
Text = GameTooltipMoneyFrame1SilverButtonText {
}
}
copperButton = GameTooltipMoneyFrame1CopperButton {
NormalTexture = Texture {
}
Text = GameTooltipMoneyFrame1CopperButtonText {
}
}
iconWidth = 13
spacing = -4
maxDisplayWidth = nil
isColorBlindModeDesired = false
width = 13
showLowerDenominations = nil
truncateCopper = nil
(*temporary) = <no value>
(*temporary) = GameTooltipMoneyFrame1GoldButton {
Text = GameTooltipMoneyFrame1GoldButtonText {
}
}
(*temporary) = <no value>
(*temporary) = 0
(*temporary) = Texture {
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on a secret value"
COPPER_PER_SILVER = 100
SILVER_PER_GOLD = 100
Ironic, that your own core AddOns are throwing errors…
Your AddOn for gold crashes every time you open a flightmaster’s interface…
Someone forgot an if statement to check if the frame is up?