Mythic+ is one of the most competitive activities in the game, yet there is no consistent way to measure skill.
Semi-Randomly rotating affixes make some weeks noticeably harder than other weeks.
The issue with the current system is you will effectively be gatekept from having a high score because you didn’t play a certain week. Be it because you just didn’t play that week, didn’t have enough gear to push or because you rerolled.
Without wasting more time on describing the problem I’ve come up with several solutions that should enable you to play compete in Rating Leaderboards as fairly as possible.
One solution is to implement score multipliers that are balanced arround each Affix.
For example, using arbitrary numbers, Tyrannical and Fortified have a base multiplier of 1.05%, the ‘harder’ set of the first Affixes like Incorporeal and Afflicted have an additional multiplier of 1.15% while Volcanic, Entangling and Storming only have a multiplier of 1.05% or 1.10%.
For the second set of Affixes, Raging and Bolstering should have the highest effect on score, Bursting and Sanguine are slightly below the former and lastly Spiteful having the least impact.
The point of having individually balanced multipliers on the Affixes to lastly finish it off with the party leader being able to choose the Affixes after a certain key level (arbitrarily saying +20 here)
The gearing ‘challenge’ for non pushers would remain in the game by having lower keys use the current system.
Another solution would be to have a fixes set of Affixes for every Key Level and Dungeon somewhat similiar to how it is in MDI.
As an example, Dungeon A on Key Level 20 has Affixes A and B, which then change to Affixes C and D.
The general idea is to make the compitition fairer by giving anyone the chance to play a certain set of Affixes in a given Dungeon.
Mythic+ is the activity which is laid out to be pug friendly, which should also mean it is fair no matter when you play. Raids don’t get random different mechanics outside of Fated Raids, Dungeons shouldn’t either.