Flag maps1q2

Monks used to be gods on flag maps with their 6 torpedos which i can understand made some people angry but at least monks were stoppable if you had rogues or dks for example who could just control them with slows, roots and grips.

Now we have demon hunters litteraly flying in the sky across the map who are impossible to touch until they land near their own base

Dragonfurries who fly across the map with immunities and tanks who are immortal.

when will all of the new op stuff get nerfed?

2 Likes

What i hate about new classes is that Blizz never tests them in certain scenarios.
Ye sure in vanilla druids were the flag carried in WSG but still you could kill them and not like now when DH jump from one roof to the other and if he get stuck by enemy players he do the 6 second immunity ability which also gives 100 speed ( forgot the name).
Blizzard releasing new and new classes that are being broken beyond in certain scenarios is a big NO for me.

As a monk, you have literally 0 say in flag carrier topics.

4 Likes

they nerfed monks flying across the map why not nerf the people who litteraly fly in the air and are completely unreachable?

Not enough it seems. If locks can’t use their portal, then why should Monks be able to teleport with the flag. Major advantage in FC maps still.

1 Like

Locks can go immortal mode and just tank 5 dpsers :slight_smile: A monk can not

Yeah, not really. Monks still need sorting out in FC maps. If a team has one, they have the advantage, which is a fact.