Flickering textures and multithreaded rendering

Hi.
In the recent update you added “multithreaded rendering” in the graphics settings.

Unsure why, but this is causing flickering texture around water edges and in certain caves.

If it matters I am using an AMD 7900 XTX and Intel 13600KF.

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Thank you for mentioning the multithread rendering , I didn’t know what was causing the flickering of the water. It’s happening here as well, I’m on a 3080ti and 7800x3d.

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got any footage of the flickering any recordings ?

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