First off, sorry for not including a french version with my replies. Haven’t spoken nor learnt anything new in french since…8th grade in school. Wouldn’t want to butcher your language.^^
I get why you’re asking for this. I’ve seen other hunters do the same in the past. As far as the Hunter class goes, I find it even more concerning that we don’t have visible quivers when using bows or even x-bows. Where do our arrows come from?
But yeah, I would support both of the above. +1
Note: Illusions attached to your arrows that you fire with a bow/X-bow. This I agree on.
Though, with guns? You want to make your gun glow? Please do elaborate on this.
If you have a gun with the “Spear launcher” design(like the one from BRF in Draenor), I could go for visible illusions placed on the actual spears.
But IMO not for the guns themselves.
Yes please! Strong +1 on this!
Hint : [Suggestions updated] Pre-Legion Survival [4th spec]
As the title of the link says, I wouldn’t want it to replace the current melee Survival spec. Why? It does not need to be a case of “either-or”. We can have both.
What we need to do is convince the devs that getting another separate spec is justified due to it’s unique fantasy/playstyle compared to the existing hunter specs.
Besides, as far as the current Survival spec goes. I decided to write down some thoughts of my own towards what I would like for it to get. Did this yesterday.
Here’s the link: https://us.forums.blizzard.com/en/wow/t/bfa-is-at-8-2-how-do-we-feel-about-surv-hunter/217024/62?u=ghorak-laughing-skull
Why suggest the things I did for it? I believe that having a spec that tries to be both melee + ranged at the same time, doesn’t allow for a lot of players to like it. At least not compared to what it could, if focusing on one of those playstyles.
Tracking anything at all can at times be a bit…messy. The minimap does not allow for great visual details. It’s fairly small so if there are a lot of stuff you track, they get clumped up quite a bit.
+1 on getting some better way to distinguish tracking players from npc’s.
+1 on getting color specific visuals when you track herbs(as in herbs have different colors, or even icons), the same goes for Minerals/mining nodes. etc.