Well, I think what you should do instead of connecting realms (you did some not entirely good stuff with connecting- Al’akir- ahem), is that you should give free tranfers or at least make them cost 5-10 euros.
I suggest that you either connect medium and low pop realms with other realms and make high pop servers, or that you give free transfers. My realm, Khadgar, for example was low and became medium, though its not really alive even now tbh. I want to get out of it, but moving the FOUR characters I have there costs 100 euros. This is insane.
Either reduce the price or give free transfers, I think everyone would be happy like that, because there are some who prefer low pop realms for some reason. Give 10 free transfers to everyone, to use whenever they like, but even if you dont do that, reduce the price. Should you reduce it to 10 euros or less? Sure have my 40- euros. But who would give 100 euros for that? And I highly doubt that you are planning to do so many connections and make realms such as mine alive.
So free transfers would be the best way to solve that. I regret making my main and the other 3 alts on Khadgar and not the realms I have all my other new alts, Azjol’nerub or ArgentDawn, but I was a new player back then. So why not give everyone the chance to undo the mistake they once did by joining dead realms?
Edit: This could work for Guilds as well. It could all function like this- 10 free character transfers per account, 1 free guild transfer per Guild Master.
I think this is great for individuals, but what of whole guilds? If you have a long term guild with a decent guild bank, then I would assume they would also require a ‘free transfer’.
Personally I have never understood why there was a charge for realm transfers, if they hadn’t charged for such a service, I wonder if the players themselves would have naturally moved on from dying realms and there would then be no need for the current realm links.
FCM was a system to alleviate busy realms by offering the possibility to transfer away from an overpopulated realm. I think it’s unlikely to be implemented in regards to realm connections as it would go against the point of making the connections in the first place.
No harm in asking though
I have played games where free transfers exist and there was a cooldown on how often you could move. They also used to close realms and you’d find it no longer existed if you’d been away for a long time.
I have spent a small fortune moving all my characters to Draenor and Silvermoon. I never want to be on a dead realm again
I moved to Draenor from a dead realm, so yes I agree. I am not saying it is so, it was just me musing on if in the past Blizzard had allowed free realm transfers for both individual characters and guilds, would we have been in the situation now where connections are needed.
I tend to over simplify things though, so I am sure others will come with data to show me why this would be impossible
I am not sure that it can be a technical limitation when moving a character seems to be more or less automated. You go and order the character and/or faction move and you wait and the system tells you when it’s done.
I personally think the whole concept of realms is something that could be done away with, seeing we have cross realm stuff now anyway?
It would alleviate a lot of problems, though i think Blizz won’t because money and all that ofcourse.
Wouldn’t want to take these nice services away from our customers now right?
Having seen how slow the AH can get on Draenor and how unusuable the GB was at the start of BfA, I don’t think the systems can cope with a mega server.
And this is where I think a charge is applicable, faction transfer. If you want to play Alliance as a Horde player then roll a new character or pay for the privilege of changing faction, obviously the same from Horde to Alliance.
My original thought was if Blizzard had never charged for realm transfers (but staying on the same faction) would we today see the need for connections? Would we still have mega realms such as Draenor and Silvermoon?
Of course it’s easy to say in hindsight, so yeah it was just me wondering how it might have changed how we see realms today
Edit: Maybe we can ask that Chromie gal to arrange a travel back in time with this change so we can see how it pans out
Well, the Al’akir issue has proven that it would be better if they stopped connecting and give free transfers- I dont want to find myself surrounded by people who speak a foreign language and dont know english. Also, I think that Blizzard is just connecting low pop servers, and I dont know if this will fix dead realms.
This aint really the case for WoW
You see thats the thing: you spent ALOT of money. If moving FOUR characters costs 100 euros, I dont even want to know how much you spent. Thats why the price should be reduced or we should get free transfers
Well that’s the whole point, you don’t need a physical mega server but you do need a good character moving scheme.
Also they already redesigned the AH once, but i don’t know if that was only on the client part but i think these days modern solutions could scale quite well on that part.
My guess is still they don’t want to because it would cost a lot of money and without proper stress testing would probably end in disaster.
It’s not like it’s a small hobby project anymore, it’s a full grown business these days.
That happened to me in Conan, my ticket has been open there since 20th June to get it sorted, no answer yet. And we think Blizzards ticket time is long.
If they did give free transfers then some realms need to be locked to stop people moving there.
And this is why I thought of technical difficulties Dottie, I mean Draenor and Silvermoon are each huge realms, but one is considered a Horde realm and the other an Alliance realm. I just wonder if they could lock say more Horde transferring to Draenor but allow Alliance players?
Again it’s just me wondering if they had done this in the past (allow free realm transfers) and maybe locked realms when they reached capacity (keeping in mind faction balance) would we need connections now?
When I returned to WoW I chose Magtheridon as my Alliance server, mainly because it had at that time a more balanced server of Horde and Alliance (no idea if that is still the case).
Of course with sharding it is no longer relevant, but for me personally, if I didn’t already have so many characters on Draenor, I would have had my Horde toons on Magtheridon too just for that balance. The expense of moving them from Draenor put me off and I hate the thought of starting over
Balance is always hard to achieve don’t you think?