Fresh Healer Experience in Timewalking

Hi everyone,

I just wanted to share a frustrating experience I had today while leveling a new character.
I’m leveling my Evoker from 70 upwards through Timewalking dungeons. Since DPS queues are incredibly long, I decided to pick healing, even though I’m relatively new at it. Up until level 75, things went relatively smoothly.

However, in one dungeon today, after killing the first boss, the tank started moving toward the next pack. Meanwhile, a DPS (a DK from what I could see) decided to pull random mobs on their own, without waiting for the tank.
Obviously, the DK wasn’t able to properly tank the mobs, and despite my best efforts as a fresh level 75 healer in starter gear, I couldn’t keep them alive. They died — and moments later, I was kicked from the group.

When I asked why, the only answer I got was “learn to heal noob.”
Right… as if it’s my job to heal DPS face-pulling extra mobs while the tank is ahead. Especially when you’re still new to healing and undergeared.

This kind of behavior is becoming way too common, and it’s honestly killing the fun for people trying to level or learn a new role.
Not only did I get punished unfairly, but now I have to sit through a 30-minute deserter debuff to continue leveling.

It would be great if Blizzard would look into punishing abusive group behavior like this instead of auto-punishing the kicked player by locking them out of the game for 30 minutes.

Learning should be encouraged, not stomped on.
If you don’t have a premade group, you’re basically punished for trying.

Really disappointing experience.

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It is frustrating but as a healer, you have to learn to ignore it and not let those people get into your head.

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Agree, I would not say anything, but getting the 30m debuff for no reason is annoying…In that time I could make 1-2 levels at least.

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Yeah, they should rework it for sure, especially if you get kicked as tank or healer. Maybe make it 10 min instead of 30?

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Being a healer is a calling, just like being a doctor in real life. :innocent:
It’s not about getting your character to lvl 80 quickly.

This is one of many reasons why for a period of time (don’t know if it’s still the case) there was a shortage of healers. I remember doing Timewalking dungeons with an alt that’s a resto shaman, we ran Halls of Lightning and the tank kept pulling like there’s no tomorrow to which in older dungeons that’s a big fat “no” since trash mobs hit like a truck.
After we defeated the third boss (whose name I forgot) we got to a hallway full of trash mobs and I used my “oom” emote to signal I need a quick break to get a drink to regain mana. I was ignored and the tank pulled anyway, just to lead a wipe. After that I got lots of nasty insults for the tank’s mishaps.

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Both healer and tanks also need to learn how to Play before joining groups.

Join as healer doestnvmean join as dps clueless about heal spec for instant que.

Learn where? Healing quests? And as it seen here, healers can be kicked for not a good reason, it does happen often.
What about clueless DPS?

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Timewalking dungeons are very much learning level dungeons. Last time I was there, a lvl 11 fury warr could tank it without any need for a healer. It doesn’t get easier than that.

OP simply encountered an anomaly that sucks. Also, at level 75+, characters begin to perform poorly due to scaling until they reach semi-decent gear at lvl 80 which is another awful thing to go through.

I think the tuning in TW dungeons could definitely be improved to make it somewhat sensible instead of keeping it the awful experience it is currently but I doubt it’s gonna happen.

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Well i would start with wowhead but whatever wokrs for you

After all i dont complain about being kicked :stuck_out_tongue:

Why do you over-exagerate things? You said it yourself:

ONE dungeon. Is not “becoming too common”.

The behaviour of some is inexcusable. You are 100% correct there.

But trashing the whole community because of 1 bad apple is not fair either. Look, if you were a DD, he would have called you “DD noob”. If you were a veteran expert he would have called you noob. If you were tanking as well…

Its just that sometimes there are some bad apples. That is. Has nothing to do with you healing, or being new or veteran.

And there is nothing you can do about it except shrug it off. Leave the dungeon. Find a new dungeon. DONE.

“lol pay the repair bills and enjoy your walk from the last checkpoint then, noob”

Then put that player on the block list. No need to waste your time and energy on trash players like this.

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I don’t heal stupid as a healer.
Especially on my voker.

  • You decide to stand in Narnia as DPS? Too bad, no healing for you
  • You decide to pull on your own as DPS? Too bad, suck it up and pray the tank taunts
  • Tank rushing off without asking if I am okay with bigger pulls? Guess who gets a repair bill.

People really need to learn to communicate.
Don’t care if I get kicked, got enough characters to play.

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Tbh Timewalking is not a good place to learn ^^ It’s a unbalanced clown fiesta ,where nothing matters ,you can spam it without tank or healer sometimes :slight_smile: Don’t worry , try random normal dungeons

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I’m reading these threads often but haven’t experienced them.

It’s a consequence of the random dungeon finder, really.
95% of people are fair and nice regardless, but there are bad apples.
Also, 95% of participants are veterans, so they are used to veterans.

Plus, WoW has become a grind machine - currencies, etc - so patience is generally low.

I don’t see what could realistically be done (can’t really record and review every such instance), however…

In Classic versions with just the group finder people tend to stick together. For one, it’s costly to replace. It also has different pacing and such, but due to the effort to join (going to SM is a 17 minute journey) and the opportunity to talk throughout, people bond.

The Modern parallel is M+ but I also read how different it is.

The standard answer is to find a couple people and play with them as a group.
This way you will ensure that people act as an actual team, working together.
My traditional issue with WoW is level differences breaking up groups & friendships.
One could look at level scaling but I’d really just say (inspired by other, similar titles) that you level alone and party at max. Low level dungeons being the victim (e.g. level lock to play Legion).

I’m very well aware how hard it is, I’m not doing it myself. My happy workaround is to play classic where people are just simply nice. Except a couple rushy mages and warlocks, but I think my two month break ensured they are all 60 now.

+1 in agreement with Keento
People tend to blame others for their mistakes.
It’s difficult to ignore that, laugh at that with certain backgrounds.
Important is to at least logically acknowledge that it wasn’t your fault.
Sure, it feels bad because triggers but hey.

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I have never seen this happen in any of my runs. 20 years of playing, never, not once. I suspect there is more to this story, details of which you left out. Quite pawssibly the healing was lacking, maybe you focused too much on dps and the group decided they want to do the dungeon faster.

After all, it’s entirely at the group’s discretion whether they want to play with you or not. If you got kicked, it was for a good reason and everyone agreed. I would recommend watching a healing guide or reading your spells a bit more.

Just strike first like Trump. When u see dps are mongoloid apes votekick them. Dont be goat be predator :v::smirk:

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There was nothing else to the story, tank run ahead, the others facetank some random mobs and I was not able to keep them alive, it was this simple. And this is not the first time getting kicked for no reason.

Last time we have been in eye of storms and the group started to run towards the wrong direction, and I pointed out where we need to head, and got kicked for it. So yea. xD

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Just for the record, I though it was a mirage or at best a fringe case too for many years, until my wife decided to start playing WoW in DF S1. She leveled as a holy priest, in dungeons, and towards the end she was actually quite good. Yet after reaching levelcap she just quit and went back to her FF Ultimates, simply because after spending 60 levels of getting flamed, kicked and berated by cryhard buffoons she wasn´t going to spend another cent on this game just to continue to be treated like :poop: by a community that doesn´t deserve her.

People ask why there are no tanks and healers, but then they turn around spend every second of their gametime actively making the life of both tanks and healers into a living hell, especially new /inexperienced players who specifically chose the low-risk gamemodes intended for them to learn in.

Is everyone like that? No, probably not. But there are enough people like that, and you seem to get grouped with them constantly. And the lower down you go, the worse it gets. If I were to start playing again today with no knowledge of the past 20 years, I probably wouldn´t even make it to level 30 before telling the community as a whole, and with it the game, to go fornicate itself with a pineapple.

I seems that Starting WoW today, You either know someone with experience that curates your New player expereince, or you have really thick armor-plated skin (esp as tank or healer), or you will happily quit before your first month of gametime ends.

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I have the same experience on my first char (resto shaman, this char) leveling in WoD. I stopped at lvl ~45. I quitted but the Legion cinematic half a year later brought me back. From there leveled only by questing.

But to be honest. I did today the legion 5 timewalking dungeons on my presEvoker and it was a nightmare too. No kicking though, but wtf a bad experience.

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