Either divide those -150 and give it to the people who waited 30 minutes for a lobby and stayed full or increase the penalty for the leavers to the point they won’t ever think of shuffling again. This game mode is the biggest pile of **** I have ever seen in my whole gaming life. Have a nice day and see you all in 2v2.
No thanks I don’t want this festering wound infested by hunter and druid maggots
Waiting for ppl to start bullying other people into leaving when they feel they are bad over this.
Make it so the lobby doesn’t end if someone leaves. In which game does the match end other than 1v1 when one opponent leaves the game?
It works in 2s, 3s and rbg, why not in shuffle?
I cannot quite follow what you are trying to say. No one bullies anyone.
People are gonna harass one guy that they blame for their losses to leave the game so they get rating /dont lose rating.
A pretty pessimistic outlook, but not unreasonable I think.
How do you think it should be moving forward?
2v3 all the time? that sounds even worse than early ending since the ppl with 2 will just afk lol
Punishment doesn’t work
People who leave are already punished.
If they can’t leave they will AFK
Sometimes we will get leavers and we have to accept it
They should focus on making Q time 1 minute and someone leaving won’t matter that much
It will work because it will finish the match properly, giving everyone rewards they would have earned if the leaver lost all his remaining rounds, which is usually him going 0/6.
They could even autoresolve the remaining games where the 2-player teams loose.
punishing leavers has never rly worked that much
should probably reward the one that stays better.
It wont actually since it will give the “good players” not even a chance either when it would be their turn to play with the “worse” healer since there would always be a chance of a win.
This would just result in even longer toxicity instead of just a fast ending even if its annoying.
Only thing I would do, is to atleast give the players conquest if someone leaves unless the player would 100% have gone under 3 wins.
2v3 would be way better than a closing match with the current standing. If you are the lucky guy and have to spend 3 rounds with the feeder before he leaves, you don’t even get the chance of having your turn with the free wins. You’re going 0/3 just because of the random order of the rounds.
If the lobby wouldn’t end you would get the fair end result and if some1 is much better than the others they could even snatch a 2v3 win.
At least having the chance of playing it out is good. 2mins extra don’t hurt as much as an undeserved 0/3 or 3/0
Exactly my point.
In my understanding if someone leaves the game will look as if every game with that person would already been lost and give cr/mmr towards that result just not giving conquest.
Havent rly looked too much into it tbf, but I already see “2v3” games as a huge waste of time. Someone either gets free wins or ppl will just loose anyway. Healers can go 1-3 or even 1-4 and leave same with dps.
But sure, some people would enjoy it, I just cant see any reason for it but thats just personal feeling ^^
they mostly keep the mmr thats the issue they just q again and are back at the same cr in no time
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.