"Fury warrior is 4 buttons." Please stop lying

The whole X button things comes from arcane mages being salty that there rotation in cata litterally was 2 buttons.
It has no meaning or baring if a spec is harder or easier to play.

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Who cares how many buttons it is, fury is fun.

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Indeed, although I’d like Fury to have bleeds, or at least Bloodbath back.

It’s best Azerite is a bleed.

Yeah, but I wan’t it part of the class, not a stupid piece of gear. :frowning:

Dunno, windwalker is considered to be quite hard i believe

A 4 button spec refers to a spec which only uses 4 buttons in it’s immediate rotation, which is absolutely true for fury warrior. It doesn’t have to be a bad thing, it’s just a statement about amount of buttons, not complexity or how hard it is.

also 17 as keybinds you use for a single dungeon feels kinda low, on mage i use close to 30 every dungeon.

damm boi /thread

As someone who has always mained fury warrior (started late Cata) I agree with people who say that fury warrior is a 4 button spec.
When people say that they mean that the rotation is 4 button, they obviously understand that the spec has more buttons than that but it’s true that the rotation kinda only has 4 buttons. The other buttons are situational.
I’ve recently switched to another class (disc priest) because I was getting bored of fury warrior.
After having pressed those 4 buttons for a few years I felt it was time for something new.

I imagine many/most classes don’t have many buttons; as outlaw I have erm:
Sinister strike, dispatch, roll the bones, between the eyes, blade flurry, dead shot

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I mean… The basic rotation is like 8 buttons, more with racials, trinkets and situational on use abilities like charge and leap etc. But so is every other class O.o I’m playing quite a few classes atm and none of the classes really have a lot of abilities in the basic rotation, most of them are sitting with 5-8 and some random on use situational stuff just like Fury. Also seriously comparing button presses and how many abilities you use in rotation, what are you 12 years old in 2005?

It uses 5 in it’s immediate rotation but yeah so does literally all other classes as well, 4-6 or so buttons, says nothing about the spec or player, I dunno why these things are even conversations :smiley:

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More realistic or you simply need learn to read between the lines. We call DHs 3 button spammers as well, even though we all know they do have more buttons. It is just that their base rotation cannot go wrong (well…).

Naming an interrupt (any dps has one baseline except Locks), some cds and movement abilities does not make any point really. And then Siege Breaker, isn’t Reckless Abandon the go-to talent for M+ nowadays?

Siege Breaker (optional / subobtimal) and BS / DR. Odd notation, or was it just an attempt to make it look more than it is?

What makes Fury easy to me (started playing one again recently, so not that highly skilled or experienced) regardless of these non-core-rotation buttons is the fact that their cleave mechanic is practically baked into their rotation.

Number of buttons doesn’t really matter anyway. Sure you can argue that having 9-10 things on varying cooldowns that all want to be pressed as often as possible is complicated, but it’s not interesting.

Personally I believe there are two major important aspects to making a rotation engaging and enjoyable. One being interactions between both active and passive aspects of a classes rotation (Some basic examples would be procs, resources, order constraints, stacks etc), and the other being the capacity to make meaningful decisions, and therefor meaningful mistakes.

Adding buttons doesn’t automatically make something fun or nuanced or difficult, same as removing buttons doesn’t automatically do the reverse.

The only thing that’s “easy” with fury war compared to other classes is that their aoe rotation is the same as single target only that they use Whirlwind every 3rd attack.

No complaning from my end since it just means that there is a clean and nice flow when switching from single to multiple targets. Rather then most other classes who changes their rotation to like two spells.

What’s the point of this topic ?
Every class in PvE always had very few buttons to smash. Just your basic rotation which varies between 3 and 6 buttons mostly.

In PvP, Warriors (along with some other classes) got super screwed when the “Simplifiy Hammer” hit everything. Not much the players nor the class could do about it though. Except Arms Warrior are even more dependent of a healer than before, and fury doesn’t really have great tools to score a kill in arena.

Man I miss Wotlk.

That people love to discredit other classes and specs because they are designed with human hands in mind.

Hey fury warrior,I play retribution
No judgement from me :smirk:
High four keybinds o/’

I agree. its actually 3 :joy:

The question is…

Why do you care if it’s 1 button, 2 buttons or 20 buttons? as long as you are having fun?

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