Fury Warrior or Havoc DH for 9.1 Mythic raid

Dks on the PTR got a huge nerf on AMZ, among the other nerfs now AMZ have a damage cap.

It’s fair to assume that: Survival, Feral, Enhancement and probably Windwalker monk are not going to be a thing in general; but most importantly what is going to shape the meta for melee dps are usually tanks.

A monk is always mandatory for the 5% Physical Damage and i don’t really see at this point Windwalker monk being a thing and Mistweaver is pretty much dead.
On the other hand DH is mandatory for Chaos Brand (5% magic damage) but if Havoc is going to be good (they just got a buff on their single target), Vengeance is going to be benched over Havoc simply because Havoc have Darkness, but this will depend on the damage.

One Warrior again is mandatory cause for Battle Shout and i have no idea if Prot is going to be good or not, Fury is probably going to be strong tho.

Rogues are always useful cause of Cloak of Shadows and atleast one from Outlaw or Assassination is going to be strong.

Last tier i started with Sub Rogue and i had to reroll inbetween after 3 weeks an UDK oe either get benched for Mythic.
I don’t want to play Rogue again since i played it for a lifetime, so right now i’m just conflicted between Havoc and Fury and assuming class tuning is not already over, from what we can gather now which one do you think is going to be a thing in the next patch?

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Which one do YOU prefer playing…?
If neither; why ask…?

You can always play BM hunter and pretend you are melee

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Soooo many Hunters forget or never know that Disengage is a thing; bring back minimum shot range…

Don’t mind from these two so i just prefer to pick the one that is probably going to be the strongest

That can depend as much on the player as the character…

You wont get a definite answer until around patch release. And even then this can be thrown out the window with the 1week after raid launch tweaks and potential tweaks after limit got world first.

i don’t see havoc being good unless there are cleave fights with sporadic timers… as other classes won’t have cds and we can eyebeam/glaive tempest.
anything around 1/2/3 min we’re not in a good spot.
ST is still attrocious despite the 3-4% buff.
without some serious changes we will remain poop.
and to the people saying havoc gets stronger with borrowed powers. i keep hearing this bs and it’s annoying.
what borrowed powers folks? our legendaries are poop, our conduits are also poop, the rest everyone has acces to, like wild hunt/first strike etc. we’re not the only class in this position.
so i say again what borrowed powers? without serious changes havoc is here to stay on the sh1tlist.
fury looks good better but not by much. at least it’s slightly stronger in m+ imo.

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You didn’t write on your OP is you’re a late CE raider or a mid-tier CE, it doesn’t matter what you play if you’re on a late CE guild.
As I don’t know this information, UH DK would still be a valuable choice in raid because of their ST damage and they still bring a, crappier compare to earlier patch, raid CD.

Anyways, if those are your two options you should gear up both and rotate them until your RL decides what’s better for your comp.

Nobody can know for sure how melee situation would be on new raid and what your guild wants/needs.
Assuming you’re a melee player open to reroll classes, your post gave the impression you are, you should have both classes more or less ready.

HDH bring darkness but not so good ST DMG. Raid magic buff can be replace with VDH.
Warrior has good DMG, they have raid CDs, they bring raid buff; all that utility it’s also brought by Prot Warrior, which wasn’t really strong this patch.

Finally, it you really want to bet on ones class… I’d say Warrior perhaps.

Thx for the reply, i’m an early CE, my guild is about 170 world. Before Shadowlands i watched a lot of these “tier list” videos, gathered info on discords, reddit etc and i went with Sub Rogue cause it was speculated to be strong and is pretty complicated to use. Spent 12 hours to play everyday for 3 weeks until it was clear that Unholy was the king of melees along with WW monk, all the mythic + i did, all the raids, everything went to waste on my Rogue in order to have the raiding spot in my guild.
I will level both DH and Warrior to 60 but if i can i would like to avoid having to swap again after a couple of weeks, you are always going to miss that lucky weapon drop you got from a + etc and in general the burnout when i do this kind of thing atleast for me is overwhelming.
Think i’m going with Warrior and hopefuly i’m right, if DK nerfs remains.

I doubt it will go live like that

Unholy is still one of the strongest meeles to have in a raid - even without AMZ

  • BL + Army is one of the strongest bursts in the game
  • The sustained Unholy damage is relatively immune to mechanics since a lot of damage comes from the pet
  • AMS and DA give strong opportunities to ignore some mechanics
  • There might even be something to grip next tier, who knows

Of course all of it can change. But if you are raiding on a world 170 level you know that.

You should communicate with your guild and figure out together what makes the most sense from a roster point of view rather than try to guess what is going to be the over-all FOTM pick.

The thing is we are all like this, we had 4 UDKs last patch with 3 people that “had” to reroll, now that i think almost the whole mythic roster endend up playing something different then what they started the expansion with. Having to go trough countless of mythic + to get that lucky bis trinket just to reroll a the week after, plus the covenant etc makes me physically ill.

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Both are boring. Both are needed for their buff.

One of them will take a meleespot if they are not used as a tank as allways. So you should rather gather informations about the tanks.

PS: as they are both melee with no good utility they wont be stacked. As allways

The roster needs only 1 Warrior.

If someone else is better than you, you simply lose your spot.

Also it is hard to find a spot if you want to pug! Others prefer to invite range dps classes such as warlock, mage and hunter.

What’s the point of rerolling fun class if it is hard to join or have a spot in raids?

FYI, my main was Fury Warrior and I find it a fun spec in raid and M+.

Why are you playing this “poop” class then if it’s in to quote you in the “sh1rtlist?” Just curious, I genualy want to know.

Fury Warrior is getting momentum. It’s a fast paced specialization, if you like spamming keys, go with Fury Warrior. Also great for levelling solo.

Havoc DH is more squishy, but if you kill fast, he has good healing with the souls.

DPS ranking wise, you can check the top ratings on websites like :

https://www.noxxic.com/wow/dps-rankings/

https://www.icy-veins.com/wow/dps-rankings-tier-list

Although these info come from different tests and you should read what was taken into account.
If you’re into competitive DPSing, I think Fury will go up in the future.

Yes lets totally link a website that is commonly known to be utterly utterly wrong in nearly every aspect it talks about. Noxxic is by far the website that anyone should avoid.

Tier lists in general are also meaningless as they dont take encounters and what a guild wants for the encounter into consideration. Icy-Veins also doesnt keep it up to date but only refreshes it after every patch/change with what they assume and then ignores it.

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Windwalker if your raid doesn’t run a brewmaster / mistweaver.

Warrior if your raid doesn’t run a prot / other warrior.

DH if your raid doesn’t run a vengeance DH or another DH.

DK if there’s encounters where you need a death grip.

Rogue, if none of the above.

This is the regular checklist for melee dps players in raids, appliable until Blizzard understands that giving raidwide utility and defensives to only a select few classes is stupid.

Either all of them or none of them, dear dev team. No inbetween.

Edit: I guess ret paladin if there’s encounters where you need more than 2 BoPs / Freedoms? I’m pretty sure most people will play at the very least 2 hpalas until Ashen Hollow gets killed.

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Same here. Everyone said subtlety rogue is really fun to play and really strong, but a few weeks into the raid it became clear that their damage output was complete trash compared to other classes. :frowning:

I’m pretty sure that the 9.1 raid won’t have huge damage output variance like Castle Nathria did at the start, because Blizz did a lot of tuning in the last few months that should translate over to the new raid.

Last raid, I switched from rogue to balance druid, but I never really enjoyed playing that class. Their rotation feels really clunky. I’d rather play melee again. I played a bunch of alts in the last months and Fury feels the best to play. If I have to play ranged, I’ll probably go for Elemental.

I would recommend you to play fury or arm warrior because they are super tanky and with your tool kit you can survival severe situations or save raid with rally.

On the other hand, with shield reflect you can cheese some boss mechanics so you can easily go dps over mechanics sometimes.

Damage wise both warrior and dh are at same lvl while warriors have greater ST due to condemn.