Game breaking evoke spirit bug (feral)

When a Feral Druid uses a stop cast macro while using Evoke Spirit, it makes the ability unkickable as you cannot see the spell is being even used except by it’s animation. As such you can only counter this by literally stunning them during this and again. YOU CAN ONLY TELL HE’S USING IT BECAUSE OF THE ANIMATION

Strongest spell in the game is now virtually uncounterable. Please fire your combat designer

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Thanks for telling everyone. Now they gonna abuse it until it is fixed. In 9.1 that is.

10.0 will fix it

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There must be another condition which makes this “possible” since this doesn’t seem to happen by default?

well at least now blizzard has to act or arena ladder will be a clownfiesta

You’re saying that as if they ever cared for that.

Not saying that they shouldn’t fix a bug asap, but you’d have to be pretty much blind to not notice someone popped convoke.

Right but if your saving your interrupt for Convoke and then it pops and that interrupt doesn’t work… because you have to hard stun them

Thnx!

10 char.

The old evoke spirit

Nvm, I’m retarded. :rofl:

This is what happens when people don’t actually know the class/spec they’re whining about.

You kicked Convoke the Spirits but he has 100 astral power (his energy) and Starsurge which is in the arcane school, costs 30 astral power to cast. He casts 3 of them after getting locked, ending up on 10 astral power. This isn’t a bug any more than whining about priests casting Penance after kicking Shadowmend.

As for Feral convoke; it’s guaranteed that he uses the legendary Feral Symmetry to get a lot of CPs fast, and after getting kicked on Convoke, he just naturally starts dumping energy and CPs into ferocious bite spam, resulting in at least 3 somewhat back-to-back bites.

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