Because games in general are time sinks. That’s the point, to give you a way to spend your free time - that’s entertainment.
Not really, it can be fun. Just not this. For example, when I spend a few hours playing SC2 or WoW arena, it’s fun. Is it meaningless? Sure it is, nothing is going to change because I’m doing it, but it’s still a fun thing to do.
There are confronting arguments all over the place I feel. There is people advocating for classic because of the “hard-core” nature of it but then we have people saying WoW is too time consuming. I don’t get it. It can’t really be somewhere in the middle I think. There should, in my opinion, be things that are more or less accessible because it kind gives you an idea that some thighs are harder to get which would (ideally) give you an interesting and satisfying reward in the end. I think WoW is now more accessible than ever, not just the class mechanics, but the time needed to get to the end game content is laughable compared to all previous expansions. It somehow feels people want everything right away. I am really interested how will that affect the classic release and the population of classic servers.
Also the complaining about the catch up mechanics doesn’t make any sense. Of course there are such things in the game. If there aren’t so many people not would be able to play the game unless they started from the start of the expansion. The game has to evolve and grow and change and become something different. Just look at the “BFA is just Legion 2.0” argument and people complaining about “no new content”.
It’s all really confusing.
I used to enjoy practicing for hours dpsing down target dummies and improving my rotation and techniques, now I don’t have fun doing anything.
Hell, most people that like BFA and Legion don’t even realize that mythic+ is just the same content with a few buffs, OVER AND OVER.
Hey this dungeon you’ve done a thousand times now has red pools of dangerous aoe on the floor and the mobs have 10% more hp! Wow incredible! new! Fresh!
I think you misunderstand the argument that’s all.
Before you used to be able to put time into this game and it would pay off whereas now it’s all controlled by Blizzard’s algorithms. So someone could play 10 hours per day and end up behind someone who plays 3 hours per week, in terms of gear. You don’t know when you are going to get useful gear at all no matter how long you play.
its cause our efforts seem pointless. like BellularGaming said recently, in Wotlk, T7 content basically took your ilvl from about 187 - 213. thats only 26ilvl, in the OLD scaling. 8.0 is from 300 - 385, (and pre next raid we can get 400 ilvl item i think). so cause we keep getting tiny ilvl boosts, and we have ever changing mechanics (azerite traits) we just dont feel like our time is worth it. also, all the side shows going on make us feel like we need to keep doing things as part of our weekly round up, azerite grind, rep grind, island reward grind, gear grind etc. as a completionist, i feel the wrath of blizz’s rng. i have just finished 500 casts for the pond nettle as we speak (1000 total) and nothing. for all that time, ive been rewarded with 45g~ in grey items. blizz is, beyond what is necessary or reasonably, just using time sinks to keep us here. this abuse will one day bite them in the rear. and while i dont think that day is anywhere near enough, i think it has gotten a lot closer than i would ever predict with their recent actions.
It sounds like MMOs in general may not be quite right for you.
WoW has only got more accessible over the years and honestly, at this point, I can’t see how they could streamline it any further for newer players.
Perhaps the genre just isn’t for you?
Problem is new generation does not care about wow or mmo’s at all they only want to play their battle royale games with their phones.
Only thing that streamlining and making wow more accessible did was that it lost interest of its core mmo’ audience and now is left only hardcore blizzard does nothing wrong fans.
The art music and stories are still mostly the same and in some cases better but the core gameplay is now after prunes and all the gating of “talent” trees so boring that it is the main reason why i personally lost interest in the game and i would bet its the reason why so many others have also left the game.
I think this is a rather sweeping statement - but I think it’s definitely got some validity to it unfortunately.
That said - Square Enix told us that turn based RPGs were dead and Persona 5 and Octopath Traveler told them otherwise… so it’s always dangerous to assume everyone likes a certain thing.
I kind of disagree that it’s only the hardcore Blizzard fans left though… I think (and again this is just a theory, obviously) It’s the opposite: I think it’s the newer players left - newer mindset - and Blizzard are contorting WoW to fit their needs and unfortunately that is a battle they can’t win.
The vibe of the official forums, at least, is definitely not the players that I think WoW was initially made for. They’ve long gone.
So you collect mats for weeks to have the item maybe a week or two before they reset the gear treadmill. Its really sickening. For some who do not have a lot of time they simply cannot get the items needed and if they do manage to get them the treadmill resets. The treadmill resets far too often in wow.
I feel you. long gone the Dungeon Rep Farm… now it’s a daily… for each rep… one at the time… it’s crazy. Ok, they give you 1500rep but it doesn’t feel… right.
It isnt. Waiting on Asherons Call Private servers to release the Throne of Destiny patch. Once that hits i am out.
To a game where:
Crafted gear is the top %98 of gear. Only rares that are world drop and so low in chance it is not worth hoping for. 8 tiers of rares the lowest of which is a 1 in 3000 kill drop. Top tier rares…keep dreaming. In 17 years of playing AC i got one top tier rare. Traded it for a full legendary buff suit. Only a suit made entirely from rares was better and the chances of that were very slim. Only a handful of players i knew even had the top tier rares.
17 years of monthly content patches. 17 years of quests and content.
A huge world were running at highest speed would take you half an hour or more to cross the continent.
want Mage wearing armor with melee defense skill? Can do. Magic casting sword swinger? Can do. No pidgeon holed class based systems like wow.
1 to 275 levels. Character augmentations that you can buy with earned and unused XP points.
A huge plugin community that wrote plugs. We even have a fully functioning AFK killbot that does all in the game including killing, looting, salvaging and routing to and from place to place. Just need to input the parameters. One click AFK bot that can run routes and kill. Play the game your way the way you want to. Have the bot kill while you sleep? NP.
AC redates wow by about 5 years and stopped in 2017. Private servers now serve the game. The code is released so you can play on your own network if you wish.
If there wasnt catchup mechanics, then people whom joined mid or late in an expack would never have a chance of catching up.
And I see nothing wrong with the weekly AP degeneration, makes it far less of a chore to maintain the Heart without going way overboard with farming. But you have the opportunity to push it if you desire to.
Ive heard blabber that max heart lvl until battle for dazar alor is 40. Today I hit 36, 50k ap to next level. Now that they paused the degeneration at the start of 8.1.
I think you folks have forgotten how alt unfriendly the Legion artifacts were.