Gear should be removed from PvP

Hi,

This is for sure not the only post about this subject, but as I can’t reply on the US forums, I felt like creating a similar post here.
I’ve read a lot through the other posts and it’s clear that the community seems divided around this subject, however I think we all do agree that the even though the game is not made with a strong leaning towards PvP - this mode is a skill based event. Not saying PvE does not require skill, the contrary, but it for sure is a different type of skill making it not better or worse then the other.

So when we can conclude that PvP evolves around skill, I suggest we should play it this way as well. It will never be an overall based experience, but at least we should be even out the playing field. In my opinion this means that gear should not be a factor. I see a lot of people commenting that there is currently only a tiny gap, so it doesn’t matter that much. That statement obviously doesn’t make any sense because gear is there to get an advantage as a general concept. And also, if u think the difference is so minimal there is no reason to just remove it completely, as some of u say the ilvl doesn’t matter - it’s basically an argument that supports the idea of having no gear.

An alternative incentive should be cosmetics to impress others rather then having an advantage over newer players.
Also, I think it will actually attract a bigger crowd, for people who i.e might want to switch from heal to dps, but don’t want to invest the time to gear up for that. Some will say, it’s already so fast it doesnt matter - another argument to remove it at all.

I do think gear could have it’s place in RBG or Arena, for the sake of progression. But in my opinion, the higher your skill level is, the less attractive it is to have an advantage over the other - that just doesn’t fit an winners mindset. U want to win because you are actually better in your decision making skills and/or teamwork setup.

I’m just really curious at the European mindset around this subject at the current state of the game.

A cool try out would be to just implement a non-reward BG, where people just get the honor/conquest gear set where u could choose your primary and secondary stat (haste/crit/mastery etc) to have some sort of customization. Then see if this would actually be a DEAD or ALIVE space within the community.

Again, would like to hear your thoughts!

Peace out!

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You can create a free US license, level a toon to 10 then post there courtesy of your EU sub.

Thanks for that, will certainly join that thread as well!
So what are your thoughts on the subject?

Tried this approach with Legion and it didn’t really work. There needs to be some sort of carrot to incentivise participation (especially when you’re coming off the back of losses), and the gap is not huge at all.

I think DF did PvP gearing really well, and I believe the current system is fine and accessible to all.

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IMO

WoD is a good example of how its done. The best PvP set easily acessible by everyone and also being the best gear in world PvP balacing 1v1 at the same time.

In WoD when you compared your own character to the rank 1 character the only thing that was different was the rating. You had the same stats and it was easy to obtain.

BG’s was ultra fun times.

Now they could just skip the gear and put everyone in that position, same stats, right away i agree. It would make the game better. More fun for all.

Bring gear to a random BG is a type of no life attitude that would be better off removed completely.

IMO

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Agree gear probably should be standardised in PvP, so the emphasis is more on skill than brute strength.

I think people pushed back against Legion Templates because they either craved the power difference over lowbies, or they were locked into secondary stats they didn’t want.
Personally I thought Templates were great -especially for players new to PvP, where the difference in skill was more apparent, rather than getting one-shot due to gear.

iirc, the best gear in BfA was attained through PvE (Dungeons/Raids) & in SL through Rated PvP -both of which weren’t noob/casual friendly. It didn’t matter how good of a player you were, you’d get squished if not rocking the best gear.

DF gearing isn’t so bad, there’s incremental power increases for those that crave it, but the disparity isn’t too awful. Although, I still read people complain about lowbies on their team.

Personally , I pay for the game in order to play it, I don’t want to pay in order to grind&grind (&grind&grind&grind&grind) before I can even start to play it.

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Nah, wow is about gear progression.

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Gear progression makes sense for PvE, but makes no sense for PvP.
…which could be why no successful PvP game I can think of has implemented such a counterintuitive system.

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No!

One of the worst thing they did to PVP was that they removed gear from it. That era in WoW from PvP perspective was the worst. And even when they brought gear back they forget the PvP stat. If anything they should being back PvP stat like resilience.

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Well I think our ideas are not far apart, then keep the gear progression with honor gear, as it’s relatively easily obtained, and make sure there is no higher gear then that. I personally only play arena because I have sort off have to, I enjoy to play solo so RBG is another no no for me.

The concept of what I am proposing is that there should be a fair playground that should not be affected by the amount of time somebody has spent to have an advantage over others.

Gear progression is something that you use for PvE ad you “progress” through difficulties.
PvP has onle ONE difficulty, so to make a gear progression makes no sense AT ALL!

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So perhaps it was the way they have implemented that system?
I think there are other options that could work that would make BG accessible for every player.

I disagree, there is no progression in difficulty, so progressing in gear is just a waste of time or a trick to make people invest more time with weekly caps so you buy more game time.

On the other hand, maybe it would actually attract more people because the game is FUN instead of a grind with time limits. Different mentality which similar output.

I would love a Non-Geared/Pregeared PvP Battleground mode.
To be honest, I don’t care about the PvP awards, I just want to play Battlegrounds to just have fun. The modes and maps can be fun, But fun isn’t allowed in even Random BG mode.
Its all about gearing and farming.
I would just love to drop into a match with equal players for a even match.
I don’t mean to remove random/rated entirely. Those are there for those who want the glory. But have a mode for those who just want to have fun and maybe earn some honor for playing. Not as much honor as the other modes, but still something, and motivates ‘If you want more honor, try to gear up for the other modes.’ Everyone wins.

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I am completely with you on this one, and I think it could easily have it’s place - maybe even parallel to the regular system.

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Yeah. And its not like everyone is gonna be forced to fight like everyone else, you still have control over your Specs and Talents. So its all about how you use your talents to your advantage.
Basically, its Random BG - Except everyone has the same Standard, Item Level Gear.

To be honest, I find it hard to find a good argument against it :slight_smile:

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No no and again no.
Look at Legion.
The damage the templated caused to the PvP was so big that almost killed that aspect.
And afte legion we got Pvp gear back but with scaling which again did big damage.
WoD was the best time for PvP where the difference between rank 1 and some Pvp veteran were the macros and the reflexes.

Well I think you don’t really get the point I’m trying to make.
You are saying the way they have implemented it was wrong, I’m saying if we would just got the conquest gear equipped when u enter a bg it would be exactly the same as it is now, but without there being a difference among players on ilvl.
So how about that?

People don’t want that and will quit. They always quit when there is no grind.
Easy gearing always resulted in low PvP participation.

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This is a stupid ahh post, removing gear???

By just making conquest more accessible. Like get conquest from skirmish and normal bgs would more likely fix the problem. By such u would force people to “practice” in unrated content and also get their gear.

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