If you reduce itemlvl gap between difficulty levels those difficulty levels wont be worth doing becouse upgrades will be way too small to justifi time you spent there progressing and getting those items.
No only way to fix this is to reduce difficulty levels. And you will simply have to accept fact you wont get to see entire wow content just like you didnt back in vannila and TBC.
Well yeah, but no one wants to adress the elephant in the room: too much raid difficulties cause this power creep and difference of a freshly dinged 60 to a geared 60.
Getting to 197 is really fast tbh. Takes a few hours. Getting from 197 to somewhere around 210+ is long and tedious, and more importantly itâs not fun, especially in pvp, because you keep meeting only people who overgear you and the whole thing is an uphill struggle every arena.
Iâve recently leveled a new alt, now weâre in the 4th week (tomorrow it will be exactly 4 weeks since dinging 60), and itâs 221 ilvl, ready to push for 2.1k now. Itâs not impossible, but that was my experience: ~197 in a few hours, then the lamest part getting from 197 to 210ish, after which the game really feels playable.
translating this : âi love to kill new players and they shouldnt stand a chance agaisnt me because iâm so mighty with my hundred of hours put into my characterâ
Imagine playing non-stop for a week to hit 200 on an alt only to still be one-shot when you enter a BG, and then you hit the brick wall where youâre getting one upgrade per week.
exactly this, ilvl 200 is nothing in pvp and you still get blasted by anyone and everyone that is 210+ without even standing a chance because of how big the difference is
Not gonna lie when i have leveled characters in SL through pvp the low level pvp has been way more fun experience the level 60 pvp just outright sucks because its way too bursty to a point that sometimes when somebody just oneshots me even the combat log doesnât record what happened.
I think u got carried through rated pvp to get so much honor so fast.
Im talking about, that if u are on ur own, there is no enjoyable way to gear up ur character through pvp.
I dont care if it takes me one or two months as long as its enjoyable ill do it, because I play games to enjoy myself.
I didnât get carried through anything. In fact, me and a friend leveled together, and geared together, and it was a complete struggle before we got into the 210-220 ilvl range, because every single team we met along the way outgeared us. And I did agree that itâs not enjoyable, exactly for that reason.
Iâve leveled up a Hpala and a VDH within the last month. Geared the Hpalad solely with PvP and the VDH solely with PvE.
Playing my HPala in arenas was the most dumb experience Iâve ever had in WoW. Not fun at all and comparably really hard.
Playing my VDH was a smooth ride. Did KSM with him within 2 weeks and a few days after hitting level 60.
Imo reaching 1600 rating in PvP is considerably harder than just pushing KSM and being able to upgrade your gear to 220. While 1600 rating grants you measily 213 gear iirc.
i regret the moment of turning 60. The fun instantly stopped. I think im about ilvl181 now, but it isnt pvp gear. Im going to farm gold to get 3 pieces from AH, because that is more enjoyable âŠ
How can turning max level feel so bad in an mmo? And why is farming mobs for gold more fun than PvP at this moment?
But thatâs literally how it should work? If somebody put those âhundreds of hoursâ into their character and are around 215-220ilvl they absolutely should kick in the teeth of anybody whoâs barely ilvl 200 lmao.