General feedback - prot warrior

Sup

Started wanting to play Prot warrior again, just some input on why the class feels clunky and out of sync.

bolster and anger management on the same talent row is not good. Bolster is kinda needed all the time. I know their is a legendary to help add extra uptime on block but it limits you to that legendary and also its not fun darting all over the place.

Devastator being removed and not being a click anymore makes you have to much downtime in rotation. feels like you should be doing something but you aint.

You always said you want suggestions

Swap [Never Surrender] and [Bolster] - buff [Never Surrender] so you reflect 20% of the absorb amount back to targets. (it would need a buff to be on final row.

Give Shield slam 2 charges - with [Devastator] talent you should get some resets to have something to press more often

Just some thoughts - was tanking 24 keys in BFA on prot warrior.

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It is pretty good in a couple of dungeons like ToP and Mists but that’s about it. It’s the weakest tank of all 6 right now for sure.

You are forced to play Reprisal legendary to be effective because Block uptime is awful without it. (the base cd/recharge of block is too long).

Ignore Pain scales very badly with gear. At this point in the patch cycle it’s almost useless. (40 Rage for 8k absorb or so). If the scaling from attack power was DOUBLED it would still be bad. Maybe add the Torghast ‘Succulent Carpaccio’ anima power as an endurance conduit.

To maintain some kind of parity Prot Warrior should generally be doing more damage than the other tanks since it has no self healing or immunity/cheat death abilities. It should not be near the bottom of the list for single target dps. Buff Shield Slam.

No one is playing the Thunderlord legendary since the cd reduction was capped. Why not double the max reduction from 4.5 to 9? (or change it so it extends current demo shout rather than reduce the cd?) Make any target affected by Thunderclap take 150% more damage from shield slam. We would then have an actual single target legendary.

Thunderclap damage is weak. Applying Deep Wounds with Revenge(@30 rage) is also really annoying game play. Put Deep Wounds back on Thunderclap and buff it’s damage so we don’t feel forced into Ravager for threat in mythic plus.

Rage generation in SL is bad, particularly on single target. Not gaining rage based on the damage taken is just bad. Go back to the Legion rage model when we could press buttons and have fun.

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