General misconceptions about RDF

Talking to anti-RDF people on this forum I learned that ether they do not even know how that system worked, or they are making things up trying to prove something.

First as you know I played WOTLK OG back in the day, and after that up until WOTLK classic was released on Blizzard I played it on Private Servers. So I am only talking about RDF that we had, ask and need for WOTLK. I do not know how it works on retail (past Wrath).

  1. I don’t want random people in my group.

The RDF system works in the way that it populates only missing people from your group with the random players. If you que alone, u get 4 randoms. If you que as 5 man, u get zero randoms. So, you can still play with your friends and make custom premade groups.

  1. You want RDF just to be able to break dungeon lockouts.

No. RDF can’t help you with that. If you are saved to one instance and que RDF, you will get random instance but only from leftover non-locked instances. If I am saved on Oculus and you invite me in your party and que RDF, you will never get Oculus. And if you are saved to all instances, you will just sit in que up until tomorrow.

  1. But 3 people can vote to kick you whenever they want.

No. Kicking mechanism is enable only after 5 minutes are passed since RDF group was formed and players teleported to dungeon. In addition to that, you can not kick anyone while in combat, and you can not kick anyone during the loot process which prevents ninjaing. Also, if you manage to kick someone, you get CD on kick for another 5 minutes. So, as you see, kicking occures only in special cases.

  1. Mage will que as tank, and fury warrior.

Mage can not que as tank in Wrath RDF. Fury warrior can, but RDF has another mechanism that looks for item level. So every instance is locked for you on RDF until you get a required item level for that specific dungeon. For example, You can not get HOR HC until you have 4200gs (i don’t know what item level was that).

  1. When they kick you (for no reason) you get 30 minutes deserter

No. You get deserter debuff only when you leave on your own. If they kick you u can insta que for another.

  1. Tank wont like RDF he got and will not play and will ask for us to kick him

No. As I said, you cant kick anyone 5 minutes from the begining. And after that if you kick tank, you que again and you will have priority over not yet formed groups.

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This community with 0 experience are always extremist and also think that RDF cannot be change by for exemple removing cross-serv.

So they are spawn on some topics put their sht like “I don’t want RDF because cross-serv ruined the social” and never back on the topic lol.

That was somewhat applicable, when a faction on a server was expected to have around 1500, at most people. Current megaservers are theoretically a pool of over 10 times that.(only accounting for data of unique characters on warcraft logs btw) For referrence an average human has the cognitive ability to actually care about up to 150 individually.

TLDR the pool of players on your server is so massive it makes literally 0 difference whether they’re from your realm or any other.

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Yeah, another thing that can prove that RDF doesn’t change anything at the end, because it’s like if we are already with cross-serv

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If the people complaining about it actually played wrath back then they were probably like 12 years old and were the people that Wrath Elitists complained about being in their groups.

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wow, ive heard a lot of ppl argue for RDF and a lot of people against it, but I’ve never even heard anyone mention any of these things lol :stuck_out_tongue:

In reality you get punished for playing with friends because you lose the damage/healing buff. It’s also so much more convenient to play solo that in reality you will not play with friends. Having friends and allies lose most value with RDF. Small groups of players will dominate the RDF group and kick anyone. This system is very toxic with no consequences for being toxic.

What you are saying is just plain false and would not work in practice. RDF is random and is separated from your daily lockout.

You make a lot of claims here but in reality the details for this system is unknown and it was not static. You could absolutely kick players during combat and sometimes you would absolutely get the 30min defuff for being kicked.

The vote kick system in RDF is incredible toxic. And its even worse than that because more often than not would you kick an afk player and have it replaced with a new afk player and not be able to kick again.

These are not an issue. Tanks will however leave over and over when you get Occulus/CoS/VH and your only choice is to leave and get 30min debuff or wait until a new tanks joins, that usually leave again. And yes, you could get these more than once per day.

Sometimes you get the deserter after being kicked. The system is not static. Imagine if that was true what you claim, if you got say Oculus, you would just afk and be kicked and queue again. That’s not how it works.

You forget one little detail. You can not kick the next players for X amount of time. So when the next tank joins and demand to be kicked or just stand afk you all will just stand there with your pants down.

The RDF vote kick system is incredible toxic and frustrating. Nothing you say here is actually true and would not make any sense at all.

As a comparison I have seen a grand total of 0 players getting kicked from any dungeon I have done in Classic, Classic TBC and Classic WOTLK. Meanwhile with RDF you are punished for playing with friends, you are rewarded for leaving groups, you are punished for being social and there are no consequences for being toxic. RDF also makes it impossible to form social bonds with nice people you meet in dungeons. There are really nothing good with RDF other than convenience at the expense of the Classic social dynamics.

2 is incorrect - with RDF you could do (for example) Nexus multiple times in a day.

Technically they’re right about this one, if you queue for random you can, indeed, get into heroics you’re saved for already and re-do them.

They did this to broaden the search parameters for making a group as far as they possible could. It’s certainly something they could fine tune to not be a thing too. But it’s very unlikely you get into a random you’re locked for, so it’s such an incredible minor issue unless you’ve done all the heroics already.

And frankly, if people want to spam 30 heroics a day, by all means.

The kick timer is 15 mins btw (and is removed upon killing the first boss encounter), pretty much time enough to clear the place regardless.

No.

Your coordination FAR outweighs a 5% non-stacking buff you gain from queuing with randoms.

This isn’t a punishment, it’s a catchup if anything.

Utter and complete nonsense.

15 minute timer or first boss dead. Those were the terms. The end. Nothing unknown whatsoever.

Lol, good lord :roll_eyes:

The tanks who happily do the daily quests right now will leave when they get it in RDF?

Okay then.

Not a thing since Oculus was nerfed and it’s the nerfed version we’re playing.

No.

Yes it is.

That is EXACTLY how it works.

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So in your theory people will not play with friends because of 5% DPS buff? For example my best friend asking me, hey lets go RDF. Sorry mate, I go solo cos 5% buff. I have no comment. This statement and claim is some anti-RDF next level crap.

Maybe on retail. But on Wrath it works as I stated and that is 100% true. I play expansion since 2008 until today, 14 years. And I have proofs.

You could. Sometimes, Would. What is this? I am telling you how it works. You are just ignoring the facts, or reffering to retail RDF. Again, I am telling you. I speak for RDF that we had in Wrath OG, back in the day.

You know what is my answer to this? Maybe as well Putin will throw Sarmat on us, over and over, and we would not be able to finish RDF. This is how funny your statement is.

Again talking in present day, while I talk about RDF from 14 years ago. Over and over, tryharding.

“We can’t kick you for next 5 mins, dear new tank, because we have cooldown”. Hhahah, mate you are so funny and I had never had a discussion versus any worse anti-RDF-er.

No, you are punished for gatekeeping. And those are not your friends, we all know. Those are resource, a tool that is just filling the spots in your RDF so you can acheive or win the item you reserved silently by inviting people that can’t even roll for it. That is the truth.

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Maybe on retail you can play it. On OG Wrath you couldn’t. You know what you could? Get same dungeon, but in normal mode…

Sadly you could, but the matchmaking preferred making sure everyone was unsaved.

If it couldn’t find players unsaved it would be able to bypass the lock.

I’m sure a certain percentage of the current sweaty min max nonsense crap culture classic has would attempt to abuse this, but there’s only so many times you even care to run heroics so it’s a virtual non-issue.

No, you couldn’t. But even if you could I would be first here on forums complaining about that and demanding that you “couldn’t”. But luckily, you indeed couldn’t.

Another exemple => the buff damage heal.
And we can also said that we are punished for playing with friends in lvling because we get less XP.

Another example, you can removing this fonctionnality.

Extremist Classic andies community with bad faith, they know we can custom the RDF but they act like they don’t know.

YES you could.

https://www.wowhead.com/forums/topic/running-heroics-more-than-once-a-day-244856

Not a single point you made is completely true and factual correct and some are just plain false and opposite of the truth.

Who are you trying to convince here anyway? Retail players who started after WOTLK?

Date of post is 2014. So 6 years after WOTLK release. You are so funny that I can only laugh…

Omg dude, read the damn post:

It’s always been the case that choosing “random heroic” will let you back into a heroic that you’re otherwise locked out of.

Heroics lock to one a day if you walk to them and go inside. LFD randoms can occur multiple times.

If you queue for a random heroic, you can get the same one more than once per day.

It wouldn’t even be possible to do what you suggest. The matchmaking would just not be practically possible to forcefully match players with x dunegons to other players with x dungeons like you suggest. The name itself is also a clue. Random dungen finder. What you claim would make it a non-random dungeon finder.

Do you even know how many possibilities there are with 15 dungeons and 150 000 of players online? That is so funny my friend. And as I said, even if you could get the same dungeon via random back in the day, I would strongly oppose that feature to be implemented now and request it to be changed so there is no chance to ignore the lock on a dungeon that you already done.

So what you are asking for is a custom group finder and not the actual Cross-realm dungeon finder implemented in patch 3.3.0 along ICC.

No one is actually asking for that and I think that’s interesting. You are all asking for custom version of it at custom times to implement it.

For example you don’t want it to be random, that’s fine. But you are not asking for a RANDOM dungeon finder. I would also argue that what you are asking for is not even practically possible. What you are asking for have never existed in this game.

So stop calling it “RDF” because that is not what you are asking for and you are wrong about the features of the cross-realm dungen finder from WOTLK.