World of Warcraft Classic: Cataclysm is in full swing, and while players are diving into dungeons for loot and nostalgia, there’s a growing issue—players are being kicked for almost anything. Whether it’s for doing less DPS than expected, not knowing a boss’s strategy by heart, or simply because someone in the group didn’t like them, the vote-kick system has become a tool of exclusion rather than cooperation.
Seven Kicks in One Day
Today alone, I ran 20 dungeons—a solid number for a dedicated player trying to gear up. Out of those, I was kicked 7 times, and each time, I was hit with the 30-minute deserter penalty.
The most common reason? I queued into dungeons with overgeared players while wearing 365 ilvl gear. Apparently, the moment you step into a dungeon with players rocking high-end raid gear, you become an inconvenience. Even though I was pulling my weight, following mechanics, and contributing as much as possible, I was still treated as a burden simply for not having gear from Heroic Firelands or Dragon Soul.
The Most Ridiculous Kick Yet
The worst case happened in a dungeon where I was doing everything right.
- I followed the tactics and focused the mana slime.
- I helped clear adds that were chasing players.
- I wasn’t AFK, I wasn’t trolling, I was actively contributing.
Yet, someone in the group casually wrote that I was “griefing,” and I was instantly kicked. No discussion, no second chances—just an immediate removal from the group and another 30-minute penalty.
Afterward, I whispered another player from that group, who admitted that the reason was completely stupid, but by then, it didn’t matter. The dungeon had already found a new DPS instantly, while I was forced to sit out for 30 minutes.
The Vote-Kick System Is Abused, and There Are No Consequences
Currently, the vote-kick system only punishes the person being removed. There are no consequences for the players who abuse the system to kick someone for petty reasons. It’s a one-sided mechanic that allows overgeared groups to cycle through random players until they get someone who fits their idea of a “perfect group.” This makes dungeons a miserable experience for anyone trying to gear up.
A Simple Fix: Penalize the Group for Kicking Too
If Blizzard truly wants to curb toxicity, the vote-kick system needs to penalize not just the kicked player, but the group abusing the system. Here’s a possible fix:
- If a healer or tank is kicked, the dungeon group cannot fill that role for at least 5 minutes.
- If a DPS is kicked, the group has to wait 10 minutes before they can find a replacement.
This would force players to think twice before kicking someone. Right now, the decision is too easy—kick someone and get a new player instantly. But if kicking a DPS means waiting 10 minutes for a new one, groups would actually consider working with new players instead of just removing them.
Would it slow down dungeon runs? Yes, but that’s the point. If players had to weigh the choice between teaching someone and waiting 10 minutes, they might be less inclined to kick for trivial reasons.
Conclusion: WoW’s Community Needs to Change
Right now, WoW Classic: Cataclysm dungeons favor toxic players who only want to speed-run content with overgeared players. Anyone who doesn’t fit that mold is quickly removed and left with an unfair penalty.
If Blizzard doesn’t change the vote-kick system, then gearing up in dungeons will remain a miserable experience for anyone who isn’t already in raid-level gear. The system should discourage unnecessary kicks, not reward them. Otherwise, WoW will continue to drive away players who just want to enjoy the game.