Gladiator stance: Arms talent idea

just had an idea i thought i’d share on the forums :slight_smile:

defensive stance now baseline, you take and deal 10% less damage.

gladiator stance talent replaces defensive stance talent, picking this talent upgrades defensive stance to gladiator stance.

Gladiator stance: when you have a shield equipped instead of dealing 10% less damage you deal 10% more damage instead.

just a whacky idea i had when thinking about arms in SL LOL

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While I want to see Gladiator come back, it needs to be a spec of its own IMO.

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You gotta make compromises to get what you want out of the devs, things gotta fit what they want from classes

I love the idea of using a shield with a 2h, swapping it on and off in combat

Been playing Neverwinter Nights 2, and there’s a feat in there for it, I think it’s called Monkey Grip

There always needs to be a balance in defensive abilities, so I don’t think you should add 10% damage, but rather reduce the debuff to 5%, and make any new shield specific abilities usable when you have the stance turned on

“While I want to see Gladiator come back, it needs to be a spec of its own IMO.”

sadly i don’t see that happening :frowning:
maybe arms could have a talent like the druid spec x affinity
talent e.g. guardian affinity that would allow arms to have gladiator stance like play style?

It could be the new berserker Stance i kinda like the idea

maybe arms could have a talent like the druid spec x affinity
talent e.g. guardian affinity that would allow arms to have gladiator stance like play style?

adding to this gladiator stance could give arms access to other prot abilities like demoralizing shout and revenge? or even shockwave !

yeh i wish

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