What’s the logic with having a higher hp trade off for the damage glass cannon provides when warlocks are literally running around doing a million dps and yet somehow are allowed to have 800k health + ridiculously overtuned defensives?
Agreed, literally unkillable class for rbg because 2-3 healers healing this caster tank with 800k hp who is also doing huge crits…this needs to go, lock doesn’t even need to use portals on cd anymore
Their argument is that bursty/glass canon classes such as fire mage or frost DK have a huge finishing power, being able to choose when to put all their damages in. Which is, in all fairness, seeing how CC rules the PvP, a huge advantage, however, depending on burst also means depending on CC cleanse.
But overall, I agree that high survivability classes deal too much damage. But when healers have so much healing power (like they do right now), it’s hard to find a balance where each arena game isn’t 30min long exhaust contest.
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