To play Glimmer, you also want Crusaderâs Might, get in melee, and start dishing out some crusader strikes to reduce Holy Shockâs cooldown. With that, you can Glimmer the whole party nicely. When you take Beacon of Virtue, you loose access to Beacon of Light, which is incredibly strong: quite a lot of the times, you can just put Beacon on the tank, and heal the party, and let that cleave to the tank, and theyâll be fine. Pretty much free tank healing for 0 mana and GCD cost.
For AoE healing, thereâs Divine Toll. If you need to AoE heal more often than that, then youâll need to spread Glimmer better, or your party needs to stop standing in bad.
I would recommend glancing through Ellesmereâs (#1 M+ healer, holy pally) guide on playing a holy paladin, the playstyle section: https://wingsisup.com/mplus-playstyle
, the âAoE healing without Virtueâ part, in particular.
From personal experience, I started out with a Virtue build, because I thought I needed it to heal the party. Iâm now running Glimmer on my paladin, and faring much better. I pretty much keep it on the tank 99% of the time, thereâs little reason to move it around, because if someoneâs taking a lot of damage, Iâll just heal them with Holy Shock, WoG, use Blessing of Sacrifice or Protection on them, or otherwise directly heal them. There are very few cases where moving Beacon of Light off the tank makes sense in M+. With Beacon on the tank, whenever I heal someone, half of that cleaves to the tank, and thatâs quite massive. To quote Ellesmere:
Basically instead of pressing a button that heals 4 players for 5% of their health, we press a button that heals one person for 20% of their health. The idea with this is that you always prioritize the player most in danger whenever you use a healing ability until everyone is topped.