I think, maybe, BFA being closer to his ending rather than his beginning, we may have hope for the next expansion. So, two things, like million posts before mine
Glyph of jab : replace the tiger palm animation with the old or a new jab animation, unsheathing and striking with our weapon. (WW and MW).
Glyph of Sheilun : Revival now spawn an image of Sheilun, like the artifact revival of legion. (MW).
Brewmasters are too cool already, they don’t need new glyphs
The only thing stopping me from rolling a monk and maining it forever is no glyph to make your character actually swing their weapons. I like the monk ability animations, I just wish my auto-attack had some steel there!
However I think it’s weird that some spells is with and some without weapons. It is ridiculous seeing my monk repeatedly sheathe and unsheathe during a fight.
Weapon or no weapon… the animations should just stick to one or the other.
I loVe how ww plays, but dislike the fact that weapons are never used. Would be nice to have a glyoh that would change non kicking attacks and auto attacks to actual weapon swings
Monks are fun to play, but warrior and paladin graphics and sound effects are so much more impressive. Monk skills have a lot of understated “whoosh” sound effects without flashy visual effects, whereas warriors constantly make a lot of noise with heroic leap and thunder clap, and paladins make the whole screen glitter and sparkle.
It would be nice if monks get some updates in this area in Shadowlands.