Gnomeregan and bleeds?

How will this work? Most robots (all?) All immune to bleed effects

Plenty of gnomes, troggs and DI dwarves in there too.

Mechanical targets in WoW can’t bleed so there is the answer

What kind of stupid question is that? It´s no different than proper vanilla. People dont complain about it there and neither should you.
Play retail.

When did I complain?

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Comparing random leveling dungeon in vanilla to “endgame” raid in sod they are totaly comparable right ?

Im curious how will blizz solve this , because same thing will happen at 60 when enter MC and whole fire destro will be useles , same as fire mage and kinda ele sham too.

Then in AQ ele sham and bala druid are where they were in vanilla unsless something is done.

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Parsin raids will now require a specific build (talking about warriors ofc), in order to pop deep wounds on maybe 2/6 bosses; and another build for the other 4/6, if that’s the goal of the question.

For the average player, having a build that it is viable for every bosses, means that it doesen’t have to rely on bleeds, so deep fury should be the thing.

As for other classes; SPs can no longer have void plague, and must build around twist of faith; the rest classes should play the same.

How about rogue for example ? Half of their kit , both baseline and runes are around bleeds and poisons . Probably most affectwd class there is…

casters will probably beat u on meters.

rogues have a backstab build which btw was already the best build for baron aquanis in BFD for example. so it’s totally a non-issue.

You play SOD but want retail?!?! ?!?!

It was best on one boss because everything else didnt work there .

Its not realy about how they cant play, its more about what sod is supposed to be , and “forcing” people to play one style because everything else is non existent ( not even meme its literaly imposible) is exactly oposite of what sod should be imo

Will be interesting to see the effect tho. Can’t wait :slight_smile:

You win some, you lose some.

Personally I’m just looking forward to a couple months of hunters not crying that Deep Wounds makes warriors do more DPS than them. No doubt they’ll cry about something else instead, mind you.

Don’t even need to wait, some have already started.

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u really dont understand theorcrafting at all, do u?

only the smartest ones. you will follow.

Best guess mechs remain bleed immune… but they don’t make up the whole population of npcs there. If the impact is that bad give fury a punt given the itemization in SOD is a bit better than OG classic based on p1

the melee loving devs have added a boss in gnomer. what will u bet its not mechanical, and there to comfort the warriors so they dont cry - and that “everyone knows thats the deeps check!” for 2 months to follow?

In the last interview with the devs on youtube, the devs said that they won’t be immune to bleeds and poisons
https:// www.youtube. com/watch?v=H69PDuEaxDc&ab_channel=TheComebackKids
Added spaces since i can’t post links

Here; this is for the lazy people that don’t want to edit the youtube link for themselves: