Can we get a quest for green fire? I’m sure I’m not the only destro warlock that would much prefer to be melting faces with green fire!
Id love that
Or maybe they should spend their energy on more important warlock issues like:
Pets summoned with low HP.
Curse of Recklessness is mandatory to use but results in a dps loss for the caster.
Scythe of chaos pet sacrifice is a bad design.
Zero spell pushback protection on many important spells.
Too much hp loss with life tap.
Too low cast range on drain life.
Soul shards are not stackable. Bags permanent full.
Single creation on health stone.
Still waiting for our green fire
meanwhile "here you can have a metamorpasis item that basically any half decent lock will have meta currently but you cant acrtually do the boss in deadwind pass in meta form and tank gear as he just 2 taps you. cant do the boss itself with drain life soul siphon rune. you have to respec to exhaustion.
Duuuude green fires is last thing we need
give dmg reduction to pets on pvp and 70-80% avoidance for aoe.
And 15min fel domination cd? Come on they reduced the cold snap to 5 mins which is 300 times stronger than fel domination.
Make FD 1-2 mins cd!
And somehow either by glyph rune or an item(lets say ring) we need Spell pushback protection.
I mean pvp Gloves give us 50% on searing pain…who the heck uses searing pain? and .2 reduce cast on imolate…make it 70% to all spells and 0.2 reduce to imolate and UA.
Come oooon!
Green fire will also not make destro the awesome high bursting PvP spec it used to be
I think a better solution would be to take a rune like Demonic Grace and make it so that you get pushback/interrupt immunity during it.
Demonic grace has a perfect short cd and a duration that isn’t long to the point it would be broken, it would allow you to get 2-3 casts off uninterrupted. Stuns would still work to counter-balance it.
This way, the rune would have some other use than just for tanking, 20% crit in PvP shouldn’t be bad.
I prefer having it all the time like boomies do for example…cause lets say in pvp u get stunned or feared gg those 6 seconds.
Plus Demonic grace needs 1 more rune to be affective to pvp Pandemic… and i dont usualy play with it.
I play classes with 70% chance to avoid pushback, sometimes it’s like it isn’t even there. This is why I would value a 6 second immunity to pushback and interrupt much much more, 20 second cooldown is fantastic too.
Yes stuns would be effective but that’s the case even if you have 70% or 100% spell pushback resistance all the time.
To each their own I guess.
My suggestion also had destruction in mind, to make it more effective, so I guess you would take backdraft anyway, which would make it even nicer to get more casts off during those 6 seconds of pushback/interrupt immunity.
I know destro needs a lot of help but you gotta start somewhere.
I see your point but id rather have 70% all the time cause u dont only dps but you will have to fear banish etc so the crit will go to waste.
Especialy when i play with Vengeance all the time so then becomes dead rune.
Tbh the easiest way to get some pusback protection is just slap it to the pvp gloves.
If there is another way were all warlock playstyles get the protection so we can have it on pve as well i welcome it!
Hey get your own thread! Green flame gang only